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		Tutorials for new Mod Signing System
		
		Can anyone write a tutorial or give me an explanation of what I need to do to sign my mod.jar file. I tried signing with the jdk jarsigner to create a meta.inf, etc but I still get the message in console: The mod blah.jar expects signature null for blah. Anyways, I would love it if someone would guide me on how to properly sign and read the signature when launching minecraft. Thanks so much, I really appreciate it!
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		3*5 Crafting Grid With Recipes Help
		
		Would anyone like to show me what I need to do to make a 5 by 3 crafting table? I want it to have the same .addrecipe {xxxxx, xxxxx, xxxxx} and .addshapelessrecipe It will have to have a Tile Entity as I am using Universal Electricity power for the actual crafting. Thanks. I have been messing with it and I haven't yet been successful
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		Help with a mod (Isn't forge but still help please. D:)
		
		Give us some kind of code or errors at least! Also you are very unlikely to get help if you are not using forge.
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		New Dimension 1.3.2 Help
		
		Thank you laifsjo! I will try what you said when I get home from school tonight!
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		New Dimension 1.3.2 Help
		
		Hey all! I am making a mod and it adds a new dimension. I have been looking for a tutorial on how to do this with the new Forge 4.x (1.3.2). If anyone could point me towards a tutorial or source to a mod that adds a new dimension I would really appreciate it. I have been debating on decompiling Twilight Forest to see how they did it, but I don't want to worry about complex code that is obfuscated. Thanks!
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		1.3.2 Mattredsox's Mods!
		
		Here is a beta/pre-release of the mod! So far it includes: Full Ghost Tools, Full Ghost Armor, Ghost Mob (untextured at the moment), Recipes. Note this release does not include naturally spawning ghosts and the new dimension. Here is a link to the download! Use the latest forge. http://www.mediafire.com/?jmxwmqc7c27o16x
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		needing help
		
		This is the thread for applying for Modder status. You might want to repost in the correct thread
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		1.3.2 Mattredsox's Mods!
		
		Finally got to editing my post Added info about my current mod!
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		Server with Forge accepting vanilla clients
		
		You will need forge and any installed mods to join a modded server. However there is a bukkit plugin called Miltimodworld (http://www.mcportcentral.co.za/index.php?topic=929.0). It is still 1.2.5 but It allows you to make a modded world and unmodded. Vanilla clients can join the unmodded default world.
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		Car Mod and Forge 3.0.71.289 Errors [1.3.2]
		
		Modloader overwrote the forge class
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		Car Mod and Forge 3.0.71.289 Errors [1.3.2]
		
		Two things. 1Last time i checked, optifine isnt working with forge 1.3.2 yet. 2 DONT USE MODLOADER WITH FORGE! This should fix your problems
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		1.3.2 Mattredsox's Mods!
		
		WiP page... Still working on it Matt's Ghost Dimension (TEMPORARY NAME); Adds new dimension to Minecraft. This dimension is infested with different types of powerful ghosts. These ghosts will drop something that once you have a lot of, can make armor and tools more powerful than diamond! To-Do: - Dimension (I have done a little with this) - Textures - Create way to modify ghost's item drops into a workable ingot to create armor and tools out of. - More textures! I will slowly be attaching screenshots as the mod is developing! If you have any cool ideas or if you are interested in this mod please comment and tell me! Thanks!
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		Item textures and Modloader.addOverride() problems
		
		Use Forges infinite sprite textures. There are tutorials on the wiki Good luck!
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		New Minecart - Setting up TileEntity/Container/Gui
		
		I have it working so when I right click the minecart it opens up like a small chest. The inventories are all screwed up where I dont see the items unless I click on the spot where they are. I am currently working on making a new gui,
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		New Minecart - Setting up TileEntity/Container/Gui
		
		Hey Forge Modders! I am currently making a mod that adds a new minecart and when you right click the minecart it opens a custom chest I have coded. Inside the Entity classes I have found the interact() function with EntityPlayer. I think this is the function I need to use to open my specified Gui, Container and TileEntity. Can someone help me with how I am supposed to link the new chest files with the minecart entity? I really appreciate any help I can get! Thanks so much! Sincerely, Mattredsox
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