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[1.7.10] Manipulating health regen.
I'll try that, thanks! Also, does anyone know where the naturalRegeneration class is? I got as far as world settings and GameRule.class. EDIT: Found it: It's referenced in EntityPlayer and FoodStats
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[1.7.10] Manipulating health regen.
Is it possible to manipulate the health regeneration or disable regeneration all together? I've been going through through the Minecraft Forge API and the Minecraft source, (specifically the naturalRegeneration gamerule) but haven't found anything.
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Block made in Techne does not render correctly in-game.
I think 2 things may be happening here 1. Texture offsets or 2. My Techne model resized itself to 128x32. Most likely #2, but im going to make a fully filled texture image to see if it is working. EDIT: Its the 128x32 causing the issue, as well as duplicate Shape1 variables.
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How do I make a forge server multiplayer?
This works for 1.6.4 & 1.7.2 1. Go to http://files.minecraftforge.net/ 2. Download the 1.6.4 Recommended installer if your using 1.6.4. If your using 1.7.2, download the 1.7.2 recommended installer. 3. Once downloaded, open it by double clicking it (or right-click it and Open With -> Java). 4. Click install server and select your server folder 5. In the folder rename the Forge-__.__.___.jar to forge.jar 6. Make a new Text file and rename it start.bat (remove .txt) 7. In that file type: java -Xmx1024M -Xms1024M -jar forge.jar nogui (Adjust the 1024M part for how much memory you want to allocate to the server, 2GB of memory would be -Xmx2G -Xms2G) 8. Run the start.bat file 9. To connect in game use the ip of your computer (localhost if it is on the same computer you play Minecraft on.). You need to port forward for others to connect to the server. For others to connect, they need to have the same version of Forge. They are required to have the same mods that are on the server, BUT they can have other mods that the server doesn't have, they just won't be able to use what is in the other mod they have.
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Block made in Techne does not render correctly in-game.
I made a model for a trashcan for a mod. (I was playing around with the Forge API and to get used to it) This is what happens: (No errors) This is what the model looks like in Techne: Model class: http://pastebin.com/HqRvFm5M Block class: http://pastebin.com/wWpnG80P Renderer class: http://pastebin.com/WgY7Ud3S Main class: http://pastebin.com/JPdN5hk6 Any ideas? (Will post any other info needed)
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OpenGL Stack Overflow & block does not render correctly - Custom Block
That fixed the stack overflow error, but it is still not rendering properly. EDIT: This is what the model looks like in Techne:
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OpenGL Stack Overflow & block does not render correctly - Custom Block
I was following a tutorial to make a custom block since I was playing around with another mod's sourcecode to learn the forge api (the custom block was coded by me + I made the model in Techne) What happens: Error: 2014-04-24 12:08:29 [sEVERE]########## GL ERROR ########## 2014-04-24 12:08:29 [sEVERE] [Minecraft-Client] @ Post render 2014-04-24 12:08:29 [sEVERE] [Minecraft-Client] 1283: Stack overflow Model class: http://pastebin.com/HqRvFm5M Block class: http://pastebin.com/wWpnG80P Renderer class: http://pastebin.com/WgY7Ud3S Main class: http://pastebin.com/JPdN5hk6 Any ideas? (Will post any other info needed)
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[Fixed] [1.6.4] When joining a server, client crashes (in dev environment)
That fixed it! Now I just need to fix the armor not having a texture
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[Fixed] [1.6.4] When joining a server, client crashes (in dev environment)
When I try to connect to a server with my mod, the client crashes. Log: https://gist.github.com/anonymous/f800fc22e52426eaad1c Source: Any ideas why? (I'm new to Forge modding, I combined lots of tutorials to get this)
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