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SoBiohazardous

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  1. So i have a furnace. However, the recipe doesn't work. I have tried outputting canSmelt() to console, and it seems to be printing true when necessary. TileEntity package crzyguitardude.crazyfoods.gui; import cpw.mods.fml.common.registry.GameRegistry; import crzyguitardude.crazyfoods.MicrowaveRecipes; import crzyguitardude.crazyfoods.block.BlockMicrowave; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityMicrowave extends TileEntity implements IInventory { private ItemStack[] inv; public int furnaceBurnTime = 0; public int currentItemBurnTime = 0; /** The number of ticks that the current item has been cooking for */ public int furnaceCookTime = 0; public TileEntityMicrowave() { inv = new ItemStack[4]; } @Override public int getSizeInventory() { return inv.length; } @Override public ItemStack getStackInSlot(int slot) { return inv[slot]; } @Override public void setInventorySlotContents(int slot, ItemStack stack) { inv[slot] = stack; if (stack != null && stack.stackSize > getInventoryStackLimit()) { stack.stackSize = getInventoryStackLimit(); } } @Override public ItemStack decrStackSize(int slot, int amt) { ItemStack stack = getStackInSlot(slot); if (stack != null) { if (stack.stackSize <= amt) { setInventorySlotContents(slot, null); } else { stack = stack.splitStack(amt); if (stack.stackSize == 0) { setInventorySlotContents(slot, null); } } } return stack; } @Override public ItemStack getStackInSlotOnClosing(int slot) { ItemStack stack = getStackInSlot(slot); if (stack != null) { setInventorySlotContents(slot, null); } return stack; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64; } @Override public void openChest() {} @Override public void closeChest() {} @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); NBTTagList tagList = tagCompound.getTagList("Inventory"); for (int i = 0; i < tagList.tagCount(); i++) { NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i); byte slot = tag.getByte("Slot"); if (slot >= 0 && slot < inv.length) { inv[slot] = ItemStack.loadItemStackFromNBT(tag); } } } @Override public void writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); NBTTagList itemList = new NBTTagList(); for (int i = 0; i < inv.length; i++) { ItemStack stack = inv[i]; if (stack != null) { NBTTagCompound tag = new NBTTagCompound(); tag.setByte("Slot", (byte) i); stack.writeToNBT(tag); itemList.appendTag(tag); } } tagCompound.setTag("Inventory", itemList); } public int getCookProgressScaled(int par1) { return this.furnaceCookTime * par1 / 200; } public int getBurnTimeRemainingScaled(int par1) { if (this.currentItemBurnTime == 0) { this.currentItemBurnTime = 200; } return this.furnaceBurnTime * par1 / this.currentItemBurnTime; } public boolean isBurning() { return this.furnaceBurnTime > 0; } public void updateEntity() { boolean flag = this.furnaceBurnTime > 0; boolean flag1 = false; if (this.furnaceBurnTime > 0) { --this.furnaceBurnTime; } if (!this.worldObj.isRemote) { if (this.furnaceBurnTime == 0 && this.canSmelt()) { this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.inv[1]); if (this.furnaceBurnTime > 0) { flag1 = true; if (this.inv[1] != null && this.inv[3] != null) { --this.inv[1].stackSize; --this.inv[3].stackSize; if (this.inv[1].stackSize == 0 && this.inv[3].stackSize == 0) { this.inv[1] = this.inv[1].getItem().getContainerItemStack(inv[1]); this.inv[3] = this.inv[3].getItem().getContainerItemStack(inv[3]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.furnaceCookTime; if (this.furnaceCookTime == 200) { this.furnaceCookTime = 0; this.smeltItem(); flag1 = true; } } else { this.furnaceCookTime = 0; } if (flag != this.furnaceBurnTime > 0) { flag1 = true; BlockMicrowave.updateFurnaceBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord); } } if (flag1) { this.onInventoryChanged(); } System.out.println(this.canSmelt()); } /** * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc. */ private boolean canSmelt() { if (this.inv[0] == null) { return false; } else { if(this.inv[1] != null && this.inv[3] != null) { ItemStack itemstack = MicrowaveRecipes.cooking().getCookingResult(this.inv[1].getItem().itemID, this.inv[3].getItem().itemID); if (itemstack == null) return false; if (this.inv[2] == null) return true; if (!this.inv[2].isItemEqual(itemstack)) return false; int result = inv[2].stackSize + itemstack.stackSize; return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize()); } return false; } } /** * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = MicrowaveRecipes.cooking().getCookingResult(this.inv[1].getItem().itemID, this.inv[3].getItem().itemID); if (this.inv[2] == null) { this.inv[2] = itemstack.copy(); } else if (this.inv[2].isItemEqual(itemstack)) { inv[2].stackSize += itemstack.stackSize; } --this.inv[0].stackSize; if (this.inv[0].stackSize <= 0) { this.inv[0] = null; } } } /** * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't * fuel */ public static int getItemBurnTime(ItemStack itemstack) { if(itemstack == null) { return 0; } int i = itemstack.getItem().itemID; if (i == Item.redstone.itemID) { return 400; } else { return 0; } } /** * Return true if item is a fuel source (getItemBurnTime() > 0). */ public static boolean isItemFuel(ItemStack par0ItemStack) { return getItemBurnTime(par0ItemStack) > 0; } @Override public String getInvName() { return "crazyfoods.tileentitymicrowave"; } @Override public boolean isInvNameLocalized() { return false; } @Override public boolean isStackValidForSlot(int i, ItemStack itemstack) { return false; } } Container package crzyguitardude.crazyfoods.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotFurnace; import net.minecraft.item.ItemStack; public class ContainerMicrowave extends Container { protected TileEntityMicrowave tileEntity; public ContainerMicrowave (InventoryPlayer par1InventoryPlayer, TileEntityMicrowave te) { tileEntity = te; //right = positive, down = positive //fuel addSlotToContainer(new Slot(te, 0, 46, 53)); //right input addSlotToContainer(new Slot(te, 1, 56, 17)); //left input addSlotToContainer(new Slot(te, 3, 37, 17)); //output addSlotToContainer(new SlotMicrowave(par1InventoryPlayer.player, te, 2, 116, 35)); //commonly used vanilla code that adds the player's inventory bindPlayerInventory(par1InventoryPlayer); } @Override public boolean canInteractWith(EntityPlayer player) { return tileEntity.isUseableByPlayer(player); } protected void bindPlayerInventory(InventoryPlayer inventoryPlayer) { for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (int i = 0; i < 9; i++) { addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 142)); } } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot) { ItemStack stack = null; Slot slotObject = (Slot) inventorySlots.get(slot); //null checks and checks if the item can be stacked (maxStackSize > 1) if (slotObject != null && slotObject.getHasStack()) { ItemStack stackInSlot = slotObject.getStack(); stack = stackInSlot.copy(); //merges the item into player inventory since its in the tileEntity if (slot < 9) { if (!this.mergeItemStack(stackInSlot, 9, 45, true)) { return null; } } //places it into the tileEntity is possible since its in the player inventory else if (!this.mergeItemStack(stackInSlot, 0, 9, false)) { return null; } if (stackInSlot.stackSize == 0) { slotObject.putStack(null); } else { slotObject.onSlotChanged(); } if (stackInSlot.stackSize == stack.stackSize) { return null; } slotObject.onPickupFromSlot(player, stackInSlot); } return stack; } } MicrowaveRecipes // Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov. // Jad home page: http://www.kpdus.com/jad.html // Decompiler options: packimports(3) braces deadcode package crzyguitardude.crazyfoods; import java.util.HashMap; import java.util.Map; import net.minecraft.block.Block; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; // Referenced classes of package net.minecraft.src: // Block, ItemStack, Item public class MicrowaveRecipes { public static final MicrowaveRecipes cooking() { return cookingBase; } private MicrowaveRecipes() { cookingList = new HashMap(); addCooking(Item.bucketMilk.itemID, Item.bucketEmpty.itemID, new ItemStack(Block.blockDiamond)); } public void addCooking(int input1, int input2, ItemStack output) { // StringBuffer to create the unique key StringBuffer sb= new StringBuffer(32); // create a String in case of the stone-gras->diamond recipe it would be 1_2 // note: (addInfusingRecipe(1,2,new ItemStack (Item.diamond)))==(addInfusingRecipe(2,1,new ItemStack (Item.diamond))) // so you don`t have to worry about the order of the 1st and 2nd input sb.append(Math.min(input1,input2)).append("_").append(Math.max(input1,input2)); cookingList.put(sb.toString(), output); } public ItemStack getCookingResult(int input1, int input2) { StringBuffer sb= new StringBuffer(32); // gets the resulting ItemStack of the recipe sb.append(Math.min(input1,input2)).append("_").append(Math.max(input1,input2)); return (ItemStack) cookingList.get(sb.toString()); } public Map getCookingList() { return cookingList; } private static final MicrowaveRecipes cookingBase = new MicrowaveRecipes(); private Map cookingList; } Any help is appreciated.
  2. Change TickType.CLIENT to TickType.SERVER
  3. What are the last two parameters for the onUpdate method? public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) They are named confusing so I was wondering what they are.
  4. No, thanks for help but it didn't work.
  5. Hello, So I have a nuke block that's works as intended. However when i light it, the block will turn white for a quick second then disappear. Here is my code: Registry in @Init method: EntityRegistry.registerModEntity(EntityNukePrimed.class, "NukePrimed", 3, this, 350, 5, false); RenderingRegistry.registerEntityRenderingHandler(EntityNukePrimed.class, new RenderNukePrimed()); EntityNukePrimed: package crzyguitardude.extracraft.extraores.entity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; public class EntityNukePrimed extends Entity { /** How long the fuse is */ public int fuse; private EntityLiving tntPlacedBy; private String texture; public EntityNukePrimed(World par1World) { super(par1World); this.fuse = 0; this.preventEntitySpawning = true; this.setSize(0.98F, 0.98F); this.yOffset = this.height / 2.0F; } public EntityNukePrimed(World par1World, double par2, double par4, double par6, EntityLiving par8EntityLiving) { this(par1World); this.setPosition(par2, par4, par6); float f = (float)(Math.random() * Math.PI * 2.0D); this.motionX = (double)(-((float)Math.sin((double)f)) * 0.02F); this.motionY = 0.20000000298023224D; this.motionZ = (double)(-((float)Math.cos((double)f)) * 0.02F); this.fuse = 120; this.prevPosX = par2; this.prevPosY = par4; this.prevPosZ = par6; this.tntPlacedBy = par8EntityLiving; } protected void entityInit() {} /** * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to * prevent them from trampling crops */ protected boolean canTriggerWalking() { return false; } /** * Returns true if other Entities should be prevented from moving through this Entity. */ public boolean canBeCollidedWith() { return !this.isDead; } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= 0.03999999910593033D; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9800000190734863D; this.motionY *= 0.9800000190734863D; this.motionZ *= 0.9800000190734863D; if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; this.motionY *= -0.5D; } if (this.fuse-- <= 0) { this.setDead(); if (!this.worldObj.isRemote) { this.explode(); } } else { this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D); } } private void explode() { float f = 4.0F * 4; this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, f, true); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ protected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { par1NBTTagCompound.setByte("Fuse", (byte)this.fuse); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ protected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { this.fuse = par1NBTTagCompound.getByte("Fuse"); } @SideOnly(Side.CLIENT) public float getShadowSize() { return 0.0F; } public EntityLiving func_94083_c() { return this.tntPlacedBy; } public String getTexture() { return "/mods/extraores/textures/blocks/block_NukeSide.png"; } } RenderNukePrimed: package crzyguitardude.extracraft.extraores.entity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import crzyguitardude.extracraft.extraores.ExtraOres; import crzyguitardude.extracraft.extraores.block.BlockNuke; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityTNTPrimed; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderNukePrimed extends Render { private RenderBlocks blockRenderer = new RenderBlocks(); public RenderNukePrimed() { this.shadowSize = 0.5F; } public void renderPrimedTNT(EntityNukePrimed par1EntityTNTPrimed, double par2, double par4, double par6, float par8, float par9) { GL11.glPushMatrix(); GL11.glTranslatef((float)par2, (float)par4, (float)par6); float f2; if ((float)par1EntityTNTPrimed.fuse - par9 + 1.0F < 10.0F) { f2 = 1.0F - ((float)par1EntityTNTPrimed.fuse - par9 + 1.0F) / 10.0F; if (f2 < 0.0F) { f2 = 0.0F; } if (f2 > 1.0F) { f2 = 1.0F; } f2 *= f2; f2 *= f2; float f3 = 1.0F + f2 * 0.3F; GL11.glScalef(f3, f3, f3); } f2 = (1.0F - ((float)par1EntityTNTPrimed.fuse - par9 + 1.0F) / 100.0F) * 0.8F; this.loadTexture("/mods/extraores/textures/blocks/block_NukeSide.png"); this.blockRenderer.renderBlockAsItem(ExtraOres.nuke, 0, par1EntityTNTPrimed.getBrightness(par9)); if (par1EntityTNTPrimed.fuse / 5 % 2 == 0) { GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, f2); this.blockRenderer.renderBlockAsItem(ExtraOres.nuke, 0, 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_TEXTURE_2D); } GL11.glPopMatrix(); } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. */ public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) { this.renderPrimedTNT((EntityNukePrimed)par1Entity, par2, par4, par6, par8, par9); } protected void loadTexture(String par1Str) { this.renderManager.renderEngine.bindTexture(par1Str); } } Any help is appreciated.
  6. I'm not setting to render type 9 because it is casted to block rail. So i made my own, and called it as shown. Anyone else can help me?
  7. I don't have a model class. Here is plate logic: package crzyguitardude.extracraft.extraores.plate; import java.util.ArrayList; import java.util.List; import net.minecraft.src.*; import net.minecraft.world.ChunkPosition; import net.minecraft.world.World; class PlateLogic { private World worldObj; private int trackX; private int trackY; private int trackZ; private List connectedTracks; final TinPlate tinplate; public PlateLogic(TinPlate par1BlockRail, World par2World, int par3, int par4, int par5) { tinplate = par1BlockRail; connectedTracks = new ArrayList(); worldObj = par2World; trackX = par3; trackY = par4; trackZ = par5; int i = par2World.getBlockId(par3, par4, par5); int j = par2World.getBlockMetadata(par3, par4, par5); } private void setConnections(int par1) { connectedTracks.clear(); if (par1 == 0) { connectedTracks.add(new ChunkPosition(trackX, trackY, trackZ - 1)); connectedTracks.add(new ChunkPosition(trackX, trackY, trackZ + 1)); } else if (par1 == 1) { connectedTracks.add(new ChunkPosition(trackX - 1, trackY, trackZ)); connectedTracks.add(new ChunkPosition(trackX + 1, trackY, trackZ)); } else if (par1 == 2) { connectedTracks.add(new ChunkPosition(trackX - 1, trackY, trackZ)); connectedTracks.add(new ChunkPosition(trackX + 1, trackY + 1, trackZ)); } else if (par1 == 3) { connectedTracks.add(new ChunkPosition(trackX - 1, trackY + 1, trackZ)); connectedTracks.add(new ChunkPosition(trackX + 1, trackY, trackZ)); } else if (par1 == 4) { connectedTracks.add(new ChunkPosition(trackX, trackY + 1, trackZ - 1)); connectedTracks.add(new ChunkPosition(trackX, trackY, trackZ + 1)); } else if (par1 == 5) { connectedTracks.add(new ChunkPosition(trackX, trackY, trackZ - 1)); connectedTracks.add(new ChunkPosition(trackX, trackY + 1, trackZ + 1)); } else if (par1 == 6) { connectedTracks.add(new ChunkPosition(trackX + 1, trackY, trackZ)); connectedTracks.add(new ChunkPosition(trackX, trackY, trackZ + 1)); } else if (par1 == 7) { connectedTracks.add(new ChunkPosition(trackX - 1, trackY, trackZ)); connectedTracks.add(new ChunkPosition(trackX, trackY, trackZ + 1)); } else if (par1 == { connectedTracks.add(new ChunkPosition(trackX - 1, trackY, trackZ)); connectedTracks.add(new ChunkPosition(trackX, trackY, trackZ - 1)); } else if (par1 == 9) { connectedTracks.add(new ChunkPosition(trackX + 1, trackY, trackZ)); connectedTracks.add(new ChunkPosition(trackX, trackY, trackZ - 1)); } } /** * Neighboring tracks have potentially been broken, so prune the connected track list */ private void refreshConnectedTracks() { for (int i = 0; i < connectedTracks.size(); i++) { PlateLogic raillogic = getMinecartTrackLogic((ChunkPosition)connectedTracks.get(i)); if (raillogic == null || !raillogic.isConnectedTo(this)) { connectedTracks.remove(i--); } else { connectedTracks.set(i, new ChunkPosition(raillogic.trackX, raillogic.trackY, raillogic.trackZ)); } } } private boolean isMinecartTrack(int par1, int par2, int par3) { if (TinPlate.isRailBlockAt(worldObj, par1, par2, par3)) { return true; } if (TinPlate.isRailBlockAt(worldObj, par1, par2 + 1, par3)) { return true; } return TinPlate.isRailBlockAt(worldObj, par1, par2 - 1, par3); } private PlateLogic getMinecartTrackLogic(ChunkPosition par1ChunkPosition) { if (TinPlate.isRailBlockAt(worldObj, par1ChunkPosition.x, par1ChunkPosition.y, par1ChunkPosition.z)) { return new PlateLogic(tinplate, worldObj, par1ChunkPosition.x, par1ChunkPosition.y, par1ChunkPosition.z); } if (TinPlate.isRailBlockAt(worldObj, par1ChunkPosition.x, par1ChunkPosition.y + 1, par1ChunkPosition.z)) { return new PlateLogic(tinplate, worldObj, par1ChunkPosition.x, par1ChunkPosition.y + 1, par1ChunkPosition.z); } if (TinPlate.isRailBlockAt(worldObj, par1ChunkPosition.x, par1ChunkPosition.y - 1, par1ChunkPosition.z)) { return new PlateLogic(tinplate, worldObj, par1ChunkPosition.x, par1ChunkPosition.y - 1, par1ChunkPosition.z); } else { return null; } } private boolean isConnectedTo(PlateLogic par1RailLogic) { for (int i = 0; i < connectedTracks.size(); i++) { ChunkPosition chunkposition = (ChunkPosition)connectedTracks.get(i); if (chunkposition.x == par1RailLogic.trackX && chunkposition.z == par1RailLogic.trackZ) { return true; } } return false; } /** * Returns true if the specified block is in the same railway. */ private boolean isInTrack(int par1, int par2, int par3) { for (int i = 0; i < connectedTracks.size(); i++) { ChunkPosition chunkposition = (ChunkPosition)connectedTracks.get(i); if (chunkposition.x == par1 && chunkposition.z == par3) { return true; } } return false; } private int getAdjacentTracks() { int i = 0; if (isMinecartTrack(trackX, trackY, trackZ - 1)) { i++; } if (isMinecartTrack(trackX, trackY, trackZ + 1)) { i++; } if (isMinecartTrack(trackX - 1, trackY, trackZ)) { i++; } if (isMinecartTrack(trackX + 1, trackY, trackZ)) { i++; } return i; } /** * Determines whether or not the track can bend to meet the specified rail */ private boolean canConnectTo(PlateLogic par1RailLogic) { if (isConnectedTo(par1RailLogic)) { return true; } if (connectedTracks.size() == 2) { return false; } if (connectedTracks.size() == 0) { return true; } ChunkPosition chunkposition = (ChunkPosition)connectedTracks.get(0); return par1RailLogic.trackY != trackY || chunkposition.y != trackY ? true : true; } /** * The specified neighbor has just formed a new connection, so update accordingly */ private void connectToNeighbor(PlateLogic par1RailLogic) { connectedTracks.add(new ChunkPosition(par1RailLogic.trackX, par1RailLogic.trackY, par1RailLogic.trackZ)); boolean flag = isInTrack(trackX, trackY, trackZ - 1); boolean flag1 = isInTrack(trackX, trackY, trackZ + 1); boolean flag2 = isInTrack(trackX - 1, trackY, trackZ); boolean flag3 = isInTrack(trackX + 1, trackY, trackZ); byte byte0 = -1; if (flag || flag1) { byte0 = 0; } if (flag2 || flag3) { byte0 = 1; } if (byte0 == 0) { if (TinPlate.isRailBlockAt(worldObj, trackX, trackY + 1, trackZ - 1)) { byte0 = 4; } if (TinPlate.isRailBlockAt(worldObj, trackX, trackY + 1, trackZ + 1)) { byte0 = 5; } } if (byte0 == 1) { if (TinPlate.isRailBlockAt(worldObj, trackX + 1, trackY + 1, trackZ)) { byte0 = 2; } if (TinPlate.isRailBlockAt(worldObj, trackX - 1, trackY + 1, trackZ)) { byte0 = 3; } } if (byte0 < 0) { byte0 = 0; } int i = byte0; worldObj.setBlockMetadataWithNotify(trackX, trackY, trackZ, i); } /** * Determines whether or not the target rail can connect to this rail */ private boolean canConnectFrom(int par1, int par2, int par3) { PlateLogic raillogic = getMinecartTrackLogic(new ChunkPosition(par1, par2, par3)); if (raillogic == null) { return false; } else { raillogic.refreshConnectedTracks(); return raillogic.canConnectTo(this); } } /** * Completely recalculates the track shape based on neighboring tracks and power state */ public void refreshTrackShape(boolean par1, boolean par2) { boolean flag = canConnectFrom(trackX, trackY, trackZ - 1); boolean flag1 = canConnectFrom(trackX, trackY, trackZ + 1); boolean flag2 = canConnectFrom(trackX - 1, trackY, trackZ); boolean flag3 = canConnectFrom(trackX + 1, trackY, trackZ); byte byte0 = -1; if ((flag || flag1) && !flag2 && !flag3) { byte0 = 0; } if ((flag2 || flag3) && !flag && !flag1) { byte0 = 1; } if (byte0 == -1) { if (flag || flag1) { byte0 = 0; } if (flag2 || flag3) { byte0 = 1; } else { if (flag && flag2) { byte0 = 8; } if (flag3 && flag) { byte0 = 9; } if (flag2 && flag1) { byte0 = 7; } if (flag1 && flag3) { byte0 = 6; } } } if (byte0 == 0) { if (TinPlate.isRailBlockAt(worldObj, trackX, trackY + 1, trackZ - 1)) { byte0 = 4; } if (TinPlate.isRailBlockAt(worldObj, trackX, trackY + 1, trackZ + 1)) { byte0 = 5; } } if (byte0 == 1) { if (TinPlate.isRailBlockAt(worldObj, trackX + 1, trackY + 1, trackZ)) { byte0 = 2; } if (TinPlate.isRailBlockAt(worldObj, trackX - 1, trackY + 1, trackZ)) { byte0 = 3; } } if (byte0 < 0) { byte0 = 0; } setConnections(byte0); int i = byte0; if (par2 || worldObj.getBlockMetadata(trackX, trackY, trackZ) != i) { worldObj.setBlockMetadataWithNotify(trackX, trackY, trackZ, i); for (int j = 0; j < connectedTracks.size(); j++) { PlateLogic raillogic = getMinecartTrackLogic((ChunkPosition)connectedTracks.get(j)); if (raillogic == null) { continue; } raillogic.refreshConnectedTracks(); if (raillogic.canConnectTo(this)) { raillogic.connectToNeighbor(this); } } } } /** * get number of adjacent tracks */ static int getNAdjacentTracks(PlateLogic par0RailLogic) { return par0RailLogic.getAdjacentTracks(); } }
  8. Well, I am attempting to render it exactly like a minecart track. However, when i place it is flat, and when it's sloped it looks like a half block.
  9. Hello, So I have a problem rendering my custom block. The block is in game and works, however it is not rendered correctly. It is visible, unlike other's problems on the forum. TinPlate package crzyguitardude.extracraft.extraores.plate; import java.util.Random; import crzyguitardude.extracraft.extraores.ExtraOres; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.src.*; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class TinPlate extends Block { public TinPlate(int par1, int par2) { super(par1, Material.circuits); blockIndexInTexture = par2; setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); } public String getTextureFile() { return "/crzyguitardude/EOTerrain.png"; } public static final boolean isRailBlockAt(World par0World, int par1, int par2, int par3) { int i = par0World.getBlockId(par1, par2, par3); return i == ExtraOres.TinPlate.blockID; } public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int i) { return null; } public boolean isOpaqueCube() { return false; } /** * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } public MovingObjectPosition collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3) { this.setBlockBoundsBasedOnState(par1World, par2, par3, par4); return super.collisionRayTrace(par1World, par2, par3, par4, par5Vec3, par6Vec3); } public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) { int i = par1IBlockAccess.getBlockMetadata(par2, par3, par4); if (i >= 2 && i <= 5) { setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.625F, 1.0F); } else { setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); } } public int getBlockTextureFromSideAndMetadata(int par1, int par2) { return blockIndexInTexture; } public int getRenderType() { return IPlateRenderingHandler.TinPlateRenderID; } public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) { return par1World.isBlockNormalCube(par2, par3 - 1, par4); } public void onBlockAdded(World par1World, int par2, int par3, int par4) { if (!par1World.isRemote) { refreshTrackShape(par1World, par2, par3, par4, true); } } public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) { if (par1World.isRemote) { return; } int i = par1World.getBlockMetadata(par2, par3, par4); int j = i; boolean flag = false; if (!par1World.isBlockNormalCube(par2, par3 - 1, par4)) { flag = true; } if (j == 2 && !par1World.isBlockNormalCube(par2 + 1, par3, par4)) { flag = true; } if (j == 3 && !par1World.isBlockNormalCube(par2 - 1, par3, par4)) { flag = true; } if (j == 4 && !par1World.isBlockNormalCube(par2, par3, par4 - 1)) { flag = true; } if (j == 5 && !par1World.isBlockNormalCube(par2, par3, par4 + 1)) { flag = true; } if (flag) { dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); par1World.setBlockWithNotify(par2, par3, par4, 0); } } private void refreshTrackShape(World par1World, int par2, int par3, int par4, boolean par5) { if (par1World.isRemote) { return; } else { (new PlateLogic(this, par1World, par2, par3, par4)).refreshTrackShape(par1World.isBlockIndirectlyGettingPowered(par2, par3, par4), par5); return; } } } IPlateRenderingHandler package crzyguitardude.extracraft.extraores.plate; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import crzyguitardude.extracraft.extraores.ExtraOres; public class IPlateRenderingHandler implements ISimpleBlockRenderingHandler { public static int TinPlateRenderID; public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) { } public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { if (modelId == TinPlateRenderID) { return renderTinPlate((TinPlate)block, renderer, world, x, y, z, block, modelId); } return false; } public boolean shouldRender3DInInventory() { return false; } public int getRenderId() { return this.TinPlateRenderID; } public boolean renderTinPlate(TinPlate par1BlockRail, RenderBlocks renderblocks, IBlockAccess iblockaccess, int par2, int par3, int par4, Block block, int modelId) { Tessellator tessellator = Tessellator.instance; int i = renderblocks.blockAccess.getBlockMetadata(par2, par3, par4); int j = par1BlockRail.getBlockTextureFromSideAndMetadata(0, i); if (renderblocks.overrideBlockTexture >= 0) { j = renderblocks.overrideBlockTexture; } tessellator.setBrightness(par1BlockRail.getMixedBrightnessForBlock(renderblocks.blockAccess, par2, par3, par4)); tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F); int k = (j & 0xf) << 4; int l1 = j & 0xf0; double d = (float)k / 256F; double d1 = ((float)k + 15.99F) / 256F; double d2 = (float)l1 / 256F; double d3 = ((float)l1 + 15.99F) / 256F; double d4 = 0.0625D; double d5 = par2 + 1; double d6 = par2 + 1; double d7 = par2 + 0; double d8 = par2 + 0; double d9 = par4 + 0; double d10 = par4 + 1; double d11 = par4 + 1; double d12 = par4 + 0; double d13 = (double)par3 + d4; double d14 = (double)par3 + d4; double d15 = (double)par3 + d4; double d16 = (double)par3 + d4; if (i != 1 && i != 2 && i != 3 && i != 7) { if (i == { d5 = d6 = par2 + 0; d7 = d8 = par2 + 1; d9 = d12 = par4 + 1; d10 = d11 = par4 + 0; } else if (i == 9) { d5 = d8 = par2 + 0; d6 = d7 = par2 + 1; d9 = d10 = par4 + 0; d11 = d12 = par4 + 1; } } else { d5 = d8 = par2 + 1; d6 = d7 = par2 + 0; d9 = d10 = par4 + 1; d11 = d12 = par4 + 0; } if (i != 2 && i != 4) { if (i == 3 || i == 5) { d14++; d15++; } } else { d13++; d16++; } tessellator.addVertexWithUV(d5, d13, d9, d1, d2); tessellator.addVertexWithUV(d6, d14, d10, d1, d3); tessellator.addVertexWithUV(d7, d15, d11, d, d3); tessellator.addVertexWithUV(d8, d16, d12, d, d2); tessellator.addVertexWithUV(d8, d16, d12, d, d2); tessellator.addVertexWithUV(d7, d15, d11, d, d3); tessellator.addVertexWithUV(d6, d14, d10, d1, d3); tessellator.addVertexWithUV(d5, d13, d9, d1, d2); return true; } } ClientProxy package crzyguitardude.extracraft.extraores.proxy; import net.minecraft.src.ModLoader; import net.minecraftforge.client.MinecraftForgeClient; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.registry.GameRegistry; import crzyguitardude.extracraft.extraores.ExtraOres; import crzyguitardude.extracraft.extraores.plate.IPlateRenderingHandler; public class ClientProxy extends CommonProxy { /* * Anything you've put in CommonProxy, you can override here to implement it differently on Clients. * Obvious applications include Rendering and Sound effects * Hint: Client has access to Classes and Methods a Server doesn't know */ @Override public void registerRenderThings() { /* Register Renderers for Blocks, Entities ... etc * use RenderingRegistry.registerEntityRenderingHandler for entities * look at RenderingRegistry for more */ MinecraftForgeClient.preloadTexture("/crzyguitardude/EOTerrain.png"); MinecraftForgeClient.preloadTexture("/crzyguitardude/EOItems.png"); RenderingRegistry.instance().registerBlockHandler(new IPlateRenderingHandler()); ModLoader.registerBlock(ExtraOres.TinPlate); } } Any other code needed i will give.
  10. Moved http://www.minecraftforge.net/forum/index.php/topic,5773.0.html
  11. So i have a question, Its probably nooby so i'm sorry. But can the mods folder load zip files that contain files that override files in the minecraft.jar? I hope that makes sense, its hard to explain.
  12. Were could I have screwed up?
  13. Ok, so i'm not sure this is a bug or not, but I had a great working mod, with a older version of forge. Then, I transferred over my source to Forge v 3.2.5.303, And now any block that uses the .requiresSelfNotify is not able to place (cakes, and crops). Is it me or it is a bug? My code looks like it works fine.
  14. I already tried that as well, and still nothing
  15. Ok, so I test my mod, and it works fine. I then recompile and reobf, and install forge and my reobf data in my minecraft.jar. I run and get this error: java.lang.NullPointerException at cpw.mods.fml.common.FMLModContainer.getName(FMLModContainer.java:106) at cpw.mods.fml.common.Loader.sortModList(Loader.java:236) at cpw.mods.fml.common.Loader.loadMods(Loader.java:416) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:192) at net.minecraft.client.Minecraft.a(Minecraft.java:402) at net.minecraft.client.Minecraft.run(Minecraft.java:734) at java.lang.Thread.run(Unknown Source) I then realized I had to make a mcmod.info file, and so I did. I called it mcmod.info, and put it in my minecraft.jar. Here is what it said: [ { "modid": "BakedGoods", "name": "BakedGoods", "description": "Adds Plenty of food, Some with special effects.", "version": "V3.0", "mcversion": "1.3.2", "url": "http://www.minecraftforum.net/topic/1240619-125smpbaked-goods-mod-beta/", "updateUrl": "", "authors": [ "Crzyguitardude" ], "credits": "crzyguitardude, Crazy_Leen, DylPickle373", "logoFile": "/bg_logo.png", "screenshots": [ ], "parent":"", "dependencies": [ "" ] } ] And now i dont get a crash, but it doesn't load my mod, it just loads forge. Here is the annotion in my mod file: @Mod ( modid = "BakedGoods", name="BakedGoods", version="V3.0") If you need any further information, I will say it. Thanks.
  16. I know how to generate blocks using the old modloader, but with the new FML changes, the generateSurface method no longer applies. What do I do? Is there a new Method? Please help, Thanks.
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