Everything posted by jeremy450
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		[SOLVED] Flame Size
		
		Hi Guys i was wondering is there a way to increase the flame size at all? i got this from the torch block class @SideOnly(Side.CLIENT) /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { int l = par1World.getBlockMetadata(par2, par3, par4); double d0 = (double)((float)par2 + 0.5F); //side double d1 = (double)((float)par3 + 3.2F); //higher double d2 = (double)((float)par4 + 0.5F); //side 2 par1World.spawnParticle("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D); par1World.spawnParticle("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D); }
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		[SOLVED] Problem with block icon (block is model by techne)
		
		sequituri do you mean this? @override @SideOnly(Side.CLIENT) /** * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given * coordinates. Args: blockAccess, x, y, z, side */ public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { return par5 == 0 && this.minY > 0.0D ? true : (par5 == 1 && this.maxY < 1.0D ? true : (par5 == 2 && this.minZ > 0.0D ? true : (par5 == 3 && this.maxZ < 1.0D ? true : (par5 == 4 && this.minX > 0.0D ? true : (par5 == 5 && this.maxX < 1.0D ? true : !par1IBlockAccess.isBlockOpaqueCube(par2, par3, par4)))))); }
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		[SOLVED] Problem with block icon (block is model by techne)
		
		Thank you sequituri I'll try when I get home from work
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		[SOLVED] Problem with block icon (block is model by techne)
		
		hello???
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		forge for eclipse 1.7.2 didnt download Minecraft
		
		Hi there i just downloaded the src version of forge for eclipse and i ran gradlew setupDecompWorkspace eclipse the problem thats happened is it didnt download minecraft for it as well. what can i do? regards Jeremy
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		[SOLVED] Problem with block icon (block is model by techne)
		
		i added public boolean overridetat(){ return false; } but had no luck
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		[SOLVED] Problem with block icon (block is model by techne)
		
		i found this @SideOnly(Side.CLIENT) /** * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given * coordinates. Args: blockAccess, x, y, z, side */ public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { return par5 == 0 && this.minY > 0.0D ? true : (par5 == 1 && this.maxY < 1.0D ? true : (par5 == 2 && this.minZ > 0.0D ? true : (par5 == 3 && this.maxZ < 1.0D ? true : (par5 == 4 && this.minX > 0.0D ? true : (par5 == 5 && this.maxX < 1.0D ? true : !par1IBlockAccess.isBlockOpaqueCube(par2, par3, par4)))))); } i put it in with a override and ran with no success and i couldnt find anything about overridetat
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		[SOLVED] Problem with block icon (block is model by techne)
		
		i want to render the icon in the inventory not on the block as i have a render model already on the block which is working fine.. at the moment if i set public void registerIcons(IconRegister IconRegister){ blockIcon = IconRegister.registerIcon(Basicinfo.ID.toLowerCase() + ":lighthanging"); } it overlaps the blcoks rendered texture. and in the invertory it shows a block which the icon i wanted. but not icon only. i can show screen shot if need be
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		[SOLVED] Problem with block icon (block is model by techne)
		
		Hi there wondering if someone can help. i made a model block with a techne model. its works fine. but problem is when i try to add a icon to the block the icon overlaps the rendered block and doesnt work as the icon. I'm happy to show code if required. regards Jeremy
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		Stuck at  Resolving dependencies
		
		the thing is the folder size isnt increasing at all
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		Stuck at  Resolving dependencies
		
		Hi there i'm trying to install lastest forge and its stuck at C:\mcp>gradlew.bat setupDecompWorkspace eclipse > Configuring > 0/1 projects > root project > Resolving dependencies ':classpat whats the problem? i have tried lastest recommended and few versions back regards Jeremy
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