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maw79

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  1. if you really need it http://wuppy29.blogspot.nl/2012/10/forge-modding-142.html
  2. Thank you, everybody on the forums is a great help
  3. Silly mistake on my part, the bomb was before the ingot thanks
  4. and in debug under varibles are : Name Value this Reinforced_blocks(id=54) event FMLInitializationEvent (id=55)
  5. and if i am right the main mod file is required to have a void load
  6. I added a break point at line 52 (the start of my recipe) and the error was the same
  7. from my mod file Render file Entity file Block file Crash File
  8. Every time i put the code in to craft a explosive i had made i get a java.lang.NullPointerException but if i don't put the crafting recipe it works fine.
  9. That Did It Thanks
  10. Ok, So i went to make a bomb for my mod loosely based off some code from a earlier forum post and Give Him All Credit for the code i used from him:P http://www.minecraftforge.net/forum/index.php/topic,1562.0.html Now every time i run MC from the code it Crashes and My code : my block Register My Block file Entity: Render: Client Proxy Thanks For All The Help
  11. Turns out i did install Forge wrong. but i have it all fixed now, had to replace asm-all-4.0-source and guava-12.0.1-sources thanks for thinking im blind
  12. When i installed forge into mcp 72 i opened eclipse went to /minecraft/common and only found cpw.mods.fml.common and cpw.mods.fml.common.asm related to forge and a bunch of org.bouncycastle stuff, did i install forge wrong or what? Thanks, i am a real nub at modding MC, made a mod loader mod a while back, never even reliced

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