I made an event in which a player will get items upon creation of world, and it crashes as the world is created...
what is the problem?
p.s I am not great with java, i am taking classes for it at school and haven't gotten far into it...
Crash:
Base Mod File:
StartingItemsEventHandler:
Ok, so i called the wrong method in my baseMod file, so now it calls proxy.registerRenderThings() , but i still just get a white box when it renders...
Hi, i am trying to render my entity, but when it renders, it is a white box and not the model i provided.
The entity will be shot when i right click an item.
How can i fix this so it uses my model i want it to use?
EntityFireball:
RenderFireball:
ModelFireball:
baseMod file:
ClientProxy:
Item: