When I'm launching game with my custom doors it looks for file called glass_door in models, but this file is located in blockstates.
It looks like minecraft is trying to obtain model without using block state ingame. Just uses unlocalized name.
Please help... What I'm doing wrong? Do custom doors require any kind of model registration in proxy?
error from console:
[22:40:21] [Client thread/ERROR] [FML]: Exception loading model additionalcraft:models/block/glass_door with vanilla loader, skipping
java.io.FileNotFoundException: additionalcraft:models/block/glass_door.json
at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:70) ~[FallbackResourceManager.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[simpleReloadableResourceManager.class:?]
at net.minecraft.client.resources.model.ModelBakery.loadModel(ModelBakery.java:260) ~[ModelBakery.class:?]
at net.minecraftforge.client.model.ModelLoader.access$1200(ModelLoader.java:51) ~[ModelLoader.class:?]
at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:417) [ModelLoader$VanillaLoader.class:?]
at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:92) [ModelLoaderRegistry.class:?]
at net.minecraftforge.client.model.ModelLoader.loadAnyModel(ModelLoader.java:165) [ModelLoader.class:?]
at net.minecraftforge.client.model.ModelLoader.getModel(ModelLoader.java:148) [ModelLoader.class:?]
at net.minecraftforge.client.model.ModelLoader$WeightedRandomModel.<init>(ModelLoader.java:320) [ModelLoader$WeightedRandomModel.class:?]
at net.minecraftforge.client.model.ModelLoader.registerVariant(ModelLoader.java:120) [ModelLoader.class:?]
at net.minecraft.client.resources.model.ModelBakery.loadVariants(ModelBakery.java:122) [ModelBakery.class:?]
at net.minecraftforge.client.model.ModelLoader.loadBlocks(ModelLoader.java:98) [ModelLoader.class:?]
at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:68) [ModelLoader.class:?]
at net.minecraft.client.resources.model.ModelManager.onResourceManagerReload(ModelManager.java:29) [ModelManager.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:124) [simpleReloadableResourceManager.class:?]
at net.minecraft.client.Minecraft.startGame(Minecraft.java:470) [Minecraft.class:?]
at net.minecraft.client.Minecraft.run(Minecraft.java:325) [Minecraft.class:?]
at net.minecraft.client.main.Main.main(Main.java:117) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_31]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_31]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_31]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_31]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) [start/:?]
at GradleStart.main(GradleStart.java:45) [start/:?]
ACDoor.java:
package net.minus.additionalcraft.blocks;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minus.additionalcraft.proxy.common.ACBlocks;
import net.minus.additionalcraft.proxy.common.ACItems;
public class ACDoor extends Block
{
public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
public static final PropertyBool OPEN = PropertyBool.create("open");
public static final PropertyEnum HINGE = PropertyEnum.create("hinge", ACDoor.EnumHingePosition.class);
public static final PropertyBool POWERED = PropertyBool.create("powered");
public static final PropertyEnum HALF = PropertyEnum.create("half", ACDoor.EnumDoorHalf.class);
public ACDoor(Material materialIn)
{
super(materialIn);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(OPEN, Boolean.valueOf(false)).withProperty(HINGE, ACDoor.EnumHingePosition.LEFT).withProperty(POWERED, Boolean.valueOf(false)).withProperty(HALF, ACDoor.EnumDoorHalf.LOWER));
this.createBlockState();
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isPassable(IBlockAccess worldIn, BlockPos pos)
{
return isOpen(combineMetadata(worldIn, pos));
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBox(World worldIn, BlockPos pos)
{
this.setBlockBoundsBasedOnState(worldIn, pos);
return super.getSelectedBoundingBox(worldIn, pos);
}
@Override
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
{
this.setBlockBoundsBasedOnState(worldIn, pos);
return super.getCollisionBoundingBox(worldIn, pos, state);
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
{
this.setBoundBasedOnMeta(combineMetadata(worldIn, pos));
}
private void setBoundBasedOnMeta(int combinedMeta)
{
float f = 0.1875F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
EnumFacing enumfacing = getFacing(combinedMeta);
boolean flag = isOpen(combinedMeta);
boolean flag1 = isHingeLeft(combinedMeta);
if (flag)
{
if (enumfacing == EnumFacing.EAST)
{
if (!flag1)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
}
else if (enumfacing == EnumFacing.SOUTH)
{
if (!flag1)
{
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
}
else if (enumfacing == EnumFacing.WEST)
{
if (!flag1)
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
}
else if (enumfacing == EnumFacing.NORTH)
{
if (!flag1)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}
}
else if (enumfacing == EnumFacing.EAST)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
else if (enumfacing == EnumFacing.SOUTH)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
else if (enumfacing == EnumFacing.WEST)
{
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
else if (enumfacing == EnumFacing.NORTH)
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (this.blockMaterial == Material.iron)
{
return false; //Allow items to interact with the door
}
else
{
BlockPos blockpos1 = state.getValue(HALF) == ACDoor.EnumDoorHalf.LOWER ? pos : pos.down();
IBlockState iblockstate1 = pos.equals(blockpos1) ? state : worldIn.getBlockState(blockpos1);
if (iblockstate1.getBlock() != this)
{
return false;
}
else
{
state = iblockstate1.cycleProperty(OPEN);
worldIn.setBlockState(blockpos1, state, 2);
worldIn.markBlockRangeForRenderUpdate(blockpos1, pos);
worldIn.playAuxSFXAtEntity(playerIn, ((Boolean)state.getValue(OPEN)).booleanValue() ? 1003 : 1006, pos, 0);
return true;
}
}
}
public void toggleDoor(World worldIn, BlockPos pos, boolean open)
{
IBlockState iblockstate = worldIn.getBlockState(pos);
if (iblockstate.getBlock() == this)
{
BlockPos blockpos1 = iblockstate.getValue(HALF) == ACDoor.EnumDoorHalf.LOWER ? pos : pos.down();
IBlockState iblockstate1 = pos == blockpos1 ? iblockstate : worldIn.getBlockState(blockpos1);
if (iblockstate1.getBlock() == this && ((Boolean)iblockstate1.getValue(OPEN)).booleanValue() != open)
{
worldIn.setBlockState(blockpos1, iblockstate1.withProperty(OPEN, Boolean.valueOf(open)), 2);
worldIn.markBlockRangeForRenderUpdate(blockpos1, pos);
worldIn.playAuxSFXAtEntity((EntityPlayer)null, open ? 1003 : 1006, pos, 0);
}
}
}
@Override
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
{
if (state.getValue(HALF) == ACDoor.EnumDoorHalf.UPPER)
{
BlockPos blockpos1 = pos.down();
IBlockState iblockstate1 = worldIn.getBlockState(blockpos1);
if (iblockstate1.getBlock() != this)
{
worldIn.setBlockToAir(pos);
}
else if (neighborBlock != this)
{
this.onNeighborBlockChange(worldIn, blockpos1, iblockstate1, neighborBlock);
}
}
else
{
boolean flag1 = false;
BlockPos blockpos2 = pos.up();
IBlockState iblockstate2 = worldIn.getBlockState(blockpos2);
if (iblockstate2.getBlock() != this)
{
worldIn.setBlockToAir(pos);
flag1 = true;
}
if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.down()))
{
worldIn.setBlockToAir(pos);
flag1 = true;
if (iblockstate2.getBlock() == this)
{
worldIn.setBlockToAir(blockpos2);
}
}
if (flag1)
{
if (!worldIn.isRemote)
{
this.dropBlockAsItem(worldIn, pos, state, 0);
}
}
else
{
boolean flag = worldIn.isBlockPowered(pos) || worldIn.isBlockPowered(blockpos2);
if ((flag || neighborBlock.canProvidePower()) && neighborBlock != this && flag != ((Boolean)iblockstate2.getValue(POWERED)).booleanValue())
{
worldIn.setBlockState(blockpos2, iblockstate2.withProperty(POWERED, Boolean.valueOf(flag)), 2);
if (flag != ((Boolean)state.getValue(OPEN)).booleanValue())
{
worldIn.setBlockState(pos, state.withProperty(OPEN, Boolean.valueOf(flag)), 2);
worldIn.markBlockRangeForRenderUpdate(pos, pos);
worldIn.playAuxSFXAtEntity((EntityPlayer)null, flag ? 1003 : 1006, pos, 0);
}
}
}
}
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return state.getValue(HALF) == ACDoor.EnumDoorHalf.UPPER ? null : this.getItem();
}
@Override
public MovingObjectPosition collisionRayTrace(World worldIn, BlockPos pos, Vec3 start, Vec3 end)
{
this.setBlockBoundsBasedOnState(worldIn, pos);
return super.collisionRayTrace(worldIn, pos, start, end);
}
@Override
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
return pos.getY() >= worldIn.getHeight() - 1 ? false : World.doesBlockHaveSolidTopSurface(worldIn, pos.down()) && super.canPlaceBlockAt(worldIn, pos) && super.canPlaceBlockAt(worldIn, pos.up());
}
@Override
public int getMobilityFlag()
{
return 1;
}
public static int combineMetadata(IBlockAccess worldIn, BlockPos pos)
{
IBlockState iblockstate = worldIn.getBlockState(pos);
int i = iblockstate.getBlock().getMetaFromState(iblockstate);
boolean flag = isTop(i);
IBlockState iblockstate1 = worldIn.getBlockState(pos.down());
int j = iblockstate1.getBlock().getMetaFromState(iblockstate1);
int k = flag ? j : i;
IBlockState iblockstate2 = worldIn.getBlockState(pos.up());
int l = iblockstate2.getBlock().getMetaFromState(iblockstate2);
int i1 = flag ? i : l;
boolean flag1 = (i1 & 1) != 0;
boolean flag2 = (i1 & 2) != 0;
return removeHalfBit(k) | (flag ? 8 : 0) | (flag1 ? 16 : 0) | (flag2 ? 32 : 0);
}
@Override
@SideOnly(Side.CLIENT)
public Item getItem(World worldIn, BlockPos pos)
{
return this.getItem();
}
private Item getItem()
{
if(this == ACBlocks.glassDoor)
{
return ACItems.glassDoor;
}
return null;
}
@Override
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
BlockPos blockpos1 = pos.down();
if (player.capabilities.isCreativeMode && state.getValue(HALF) == ACDoor.EnumDoorHalf.UPPER && worldIn.getBlockState(blockpos1).getBlock() == this)
{
worldIn.setBlockToAir(blockpos1);
}
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
IBlockState iblockstate1;
if (state.getValue(HALF) == ACDoor.EnumDoorHalf.LOWER)
{
iblockstate1 = worldIn.getBlockState(pos.up());
if (iblockstate1.getBlock() == this)
{
state = state.withProperty(HINGE, iblockstate1.getValue(HINGE)).withProperty(POWERED, iblockstate1.getValue(POWERED));
}
}
else
{
iblockstate1 = worldIn.getBlockState(pos.down());
if (iblockstate1.getBlock() == this)
{
state = state.withProperty(FACING, iblockstate1.getValue(FACING)).withProperty(OPEN, iblockstate1.getValue(OPEN));
}
}
return state;
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return (meta & > 0 ? this.getDefaultState().withProperty(HALF, ACDoor.EnumDoorHalf.UPPER).withProperty(HINGE, (meta & 1) > 0 ? ACDoor.EnumHingePosition.RIGHT : ACDoor.EnumHingePosition.LEFT).withProperty(POWERED, Boolean.valueOf((meta & 2) > 0)) : this.getDefaultState().withProperty(HALF, ACDoor.EnumDoorHalf.LOWER).withProperty(FACING, EnumFacing.getHorizontal(meta & 3).rotateYCCW()).withProperty(OPEN, Boolean.valueOf((meta & 4) > 0));
}
@Override
@SideOnly(Side.CLIENT)
public EnumWorldBlockLayer getBlockLayer()
{
return EnumWorldBlockLayer.CUTOUT;
}
@Override
public int getMetaFromState(IBlockState state)
{
byte b0 = 0;
int i;
if (state.getValue(HALF) == ACDoor.EnumDoorHalf.UPPER)
{
i = b0 | 8;
if (state.getValue(HINGE) == ACDoor.EnumHingePosition.RIGHT)
{
i |= 1;
}
if (((Boolean)state.getValue(POWERED)).booleanValue())
{
i |= 2;
}
}
else
{
i = b0 | ((EnumFacing)state.getValue(FACING)).rotateY().getHorizontalIndex();
if (((Boolean)state.getValue(OPEN)).booleanValue())
{
i |= 4;
}
}
return i;
}
protected static int removeHalfBit(int meta)
{
return meta & 7;
}
public static boolean isOpen(IBlockAccess worldIn, BlockPos pos)
{
return isOpen(combineMetadata(worldIn, pos));
}
public static EnumFacing getFacing(IBlockAccess worldIn, BlockPos pos)
{
return getFacing(combineMetadata(worldIn, pos));
}
public static EnumFacing getFacing(int combinedMeta)
{
return EnumFacing.getHorizontal(combinedMeta & 3).rotateYCCW();
}
protected static boolean isOpen(int combinedMeta)
{
return (combinedMeta & 4) != 0;
}
protected static boolean isTop(int meta)
{
return (meta & != 0;
}
protected static boolean isHingeLeft(int combinedMeta)
{
return (combinedMeta & 16) != 0;
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {HALF, FACING, OPEN, HINGE, POWERED});
}
public static enum EnumDoorHalf implements IStringSerializable
{
UPPER,
LOWER;
@Override
public String toString()
{
return this.getName();
}
public String getName()
{
return this == UPPER ? "upper" : "lower";
}
}
public static enum EnumHingePosition implements IStringSerializable
{
LEFT,
RIGHT;
@Override
public String toString()
{
return this.getName();
}
public String getName()
{
return this == LEFT ? "left" : "right";
}
}
}
ACDoorItem:
package net.minus.additionalcraft.items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minus.additionalcraft.creativetab.ACCreativeTabs;
import net.minus.additionalcraft.blocks.ACDoor;
public class ACDoorItem extends Item
{
private Block block;
public ACDoorItem(Block block)
{
this.block = block;
this.setCreativeTab(ACCreativeTabs.tabACBlock);
}
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (side != EnumFacing.UP)
{
return false;
}
else
{
IBlockState iblockstate = worldIn.getBlockState(pos);
Block block = iblockstate.getBlock();
if (!block.isReplaceable(worldIn, pos))
{
pos = pos.offset(side);
}
if (!playerIn.canPlayerEdit(pos, side, stack))
{
return false;
}
else if (!this.block.canPlaceBlockAt(worldIn, pos))
{
return false;
}
else
{
placeDoor(worldIn, pos, EnumFacing.fromAngle((double)playerIn.rotationYaw), this.block);
--stack.stackSize;
return true;
}
}
}
public static void placeDoor(World worldIn, BlockPos pos, EnumFacing facing, Block door)
{
BlockPos blockpos1 = pos.offset(facing.rotateY());
BlockPos blockpos2 = pos.offset(facing.rotateYCCW());
int i = (worldIn.getBlockState(blockpos2).getBlock().isNormalCube() ? 1 : 0) + (worldIn.getBlockState(blockpos2.up()).getBlock().isNormalCube() ? 1 : 0);
int j = (worldIn.getBlockState(blockpos1).getBlock().isNormalCube() ? 1 : 0) + (worldIn.getBlockState(blockpos1.up()).getBlock().isNormalCube() ? 1 : 0);
boolean flag = worldIn.getBlockState(blockpos2).getBlock() == door || worldIn.getBlockState(blockpos2.up()).getBlock() == door;
boolean flag1 = worldIn.getBlockState(blockpos1).getBlock() == door || worldIn.getBlockState(blockpos1.up()).getBlock() == door;
boolean flag2 = false;
if (flag && !flag1 || j > i)
{
flag2 = true;
}
BlockPos blockpos3 = pos.up();
IBlockState iblockstate = door.getDefaultState().withProperty(ACDoor.FACING, facing).withProperty(ACDoor.HINGE, flag2 ? ACDoor.EnumHingePosition.RIGHT : ACDoor.EnumHingePosition.LEFT);
worldIn.setBlockState(pos, iblockstate.withProperty(ACDoor.HALF, ACDoor.EnumDoorHalf.LOWER), 2);
worldIn.setBlockState(blockpos3, iblockstate.withProperty(ACDoor.HALF, ACDoor.EnumDoorHalf.UPPER), 2);
worldIn.notifyNeighborsOfStateChange(pos, door);
worldIn.notifyNeighborsOfStateChange(blockpos3, door);
}
}
glass_door.JSON from blockstates:
{
"variants": {
"facing=east,half=lower,hinge=left,open=false": { "model": "additionalcraft:glass_door_bottom" },
"facing=south,half=lower,hinge=left,open=false": { "model": "additionalcraft:glass_door_bottom", "y": 90 },
"facing=west,half=lower,hinge=left,open=false": { "model": "additionalcraft:glass_door_bottom", "y": 180 },
"facing=north,half=lower,hinge=left,open=false": { "model": "additionalcraft:glass_door_bottom", "y": 270 },
"facing=east,half=lower,hinge=right,open=false": { "model": "additionalcraft:glass_door_bottom_rh" },
"facing=south,half=lower,hinge=right,open=false": { "model": "additionalcraft:glass_door_bottom_rh", "y": 90 },
"facing=west,half=lower,hinge=right,open=false": { "model": "additionalcraft:glass_door_bottom_rh", "y": 180 },
"facing=north,half=lower,hinge=right,open=false": { "model": "additionalcraft:glass_door_bottom_rh", "y": 270 },
"facing=east,half=lower,hinge=left,open=true": { "model": "additionalcraft:glass_door_bottom_rh", "y": 90 },
"facing=south,half=lower,hinge=left,open=true": { "model": "additionalcraft:glass_door_bottom_rh", "y": 180 },
"facing=west,half=lower,hinge=left,open=true": { "model": "additionalcraft:glass_door_bottom_rh", "y": 270 },
"facing=north,half=lower,hinge=left,open=true": { "model": "additionalcraft:glass_door_bottom_rh" },
"facing=east,half=lower,hinge=right,open=true": { "model": "additionalcraft:glass_door_bottom", "y": 270 },
"facing=south,half=lower,hinge=right,open=true": { "model": "additionalcraft:glass_door_bottom" },
"facing=west,half=lower,hinge=right,open=true": { "model": "additionalcraft:glass_door_bottom", "y": 90 },
"facing=north,half=lower,hinge=right,open=true": { "model": "additionalcraft:glass_door_bottom", "y": 180 },
"facing=east,half=upper,hinge=left,open=false": { "model": "additionalcraft:glass_door_top" },
"facing=south,half=upper,hinge=left,open=false": { "model": "additionalcraft:glass_door_top", "y": 90 },
"facing=west,half=upper,hinge=left,open=false": { "model": "additionalcraft:glass_door_top", "y": 180 },
"facing=north,half=upper,hinge=left,open=false": { "model": "additionalcraft:glass_door_top", "y": 270 },
"facing=east,half=upper,hinge=right,open=false": { "model": "additionalcraft:glass_door_top_rh" },
"facing=south,half=upper,hinge=right,open=false": { "model": "additionalcraft:glass_door_top_rh", "y": 90 },
"facing=west,half=upper,hinge=right,open=false": { "model": "additionalcraft:glass_door_top_rh", "y": 180 },
"facing=north,half=upper,hinge=right,open=false": { "model": "additionalcraft:glass_door_top_rh", "y": 270 },
"facing=east,half=upper,hinge=left,open=true": { "model": "additionalcraft:glass_door_top_rh", "y": 90 },
"facing=south,half=upper,hinge=left,open=true": { "model": "additionalcraft:glass_door_top_rh", "y": 180 },
"facing=west,half=upper,hinge=left,open=true": { "model": "additionalcraft:glass_door_top_rh", "y": 270 },
"facing=north,half=upper,hinge=left,open=true": { "model": "additionalcraft:glass_door_top_rh" },
"facing=east,half=upper,hinge=right,open=true": { "model": "additionalcraft:glass_door_top", "y": 270 },
"facing=south,half=upper,hinge=right,open=true": { "model": "additionalcraft:glass_door_top" },
"facing=west,half=upper,hinge=right,open=true": { "model": "additionalcraft:glass_door_top", "y": 90 },
"facing=north,half=upper,hinge=right,open=true": { "model": "additionalcraft:glass_door_top", "y": 180 }
}
}