Everything posted by 61352151511
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help me please
I honestly can't think of why, if you deleted all the 1.8 folders and then ran Minecraft 1.8 (Again not 1.8.1, 1.8.2, or 1.8.3) and then ran the installer it should work. Sorry, hopefully someone else can help you fix it.
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Start server whit mods crash plz help >.<
[16:07:33] [server thread/ERROR] [FML/]: The mod thaumicenergistics (Thaumic Energistics) requires mods [appliedenergistics2] to be available You go to the bottom of the FML log and scroll up until you find indented text, above that is where the important line is.
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help me please
You don't know how to go to a folder and delete it? How do you know how to play minecraft? Open your file explorer, go to %appdata%/.minecraft/versions Delete and folder in there starting with "1.8" Run minecraft 1.8 Close minecraft Run the forge installer
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help me please
Ok I can believe you because this happened to me last night, navigate to .minecraft/versions delete all 1.8 versions, and then try manually running 1.8 once and installing forge.
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Start server whit mods crash plz help >.<
"[15:26:09] [server thread/ERROR] [FML/]: The mod mca (Minecraft Comes Alive) requires mods [radixcore] to be available" Install radixcore
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[Forge Launcher 1.7.10] Forge launcher not working [SOLVED]
Do you have code chicken core? Also update NEI you're wayyy behind: http://chickenbones.net/Pages/links.html
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[1.8] X, Y, Z coordinates to Blockpos
BlockPos pos1 = new BlockPos(x1, y1, z1); if (world.getBlockState(pos1) == Blocks.coal_ore.getBlockState()) { found.add(new int[] { x1, y1, z1 }); } Not sure if that will work, however I know this will work BlockPos pos1 = new BlockPos(x1, y1, z1); if (world.getBlockState(pos1).getBlock() == Blocks.coal_ore) { found.add(new int[] { x1, y1, z1 }); } As for your second issue I don't know world gen, sorry.
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help me please
It means exactly what it says. Open the minecraft launcher, run Minecraft version 1.8, not 1.8.1, not 1.8.2, not 1.8.3, version 1.8, then close the game after it's finished launching and run the forge installer, choose install client. It will install it then.
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[Server crash 1.7.10] Server is crashing (not launching) [SOLVED]
TConstruct/TMechworks/Natura(?) Need Mantle
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[Server crash 1.7.10] Server is crashing (not launching) [SOLVED]
[19:34:26] [server thread/ERROR]: Encountered an unexpected exception cpw.mods.fml.common.MissingModsException You installed a mod that probably said to install another mod and didn't bother to read the install instructions telling you to do this. I can't tell you which mod because I don't know what mods you have, post an FML log or a modlist.
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canPlaceBlockOn not working
Don't set variable names starting with uppercase, it's ok but it's a bad habit. Naming conventions are class names start with upper case, everything else(?) camel case. Assuming "on" means the block below it has to be grass dirt or sand: @Override public boolean canPlaceBlockAt(World world, int x, int y, int z) { return canPlaceBlockOn(world.getBlock(x, y - 1, z)); } protected boolean canPlaceBlockOn(Block block) { return block == Blocks.grass || block == Blocks.dirt || block == Blocks.sand; }
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How to spawn player to a fix location
Also have to point out you have to use SubscribeEvent instead of EventHandler (I believe EventHandler is only for the FML[Pre|Post]Init stuff) and you have to register your event on the FMLCommonHandler.instance().bus() in either preinit, init, or postinit
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How to spawn player to a fix location
That won't work on a dedicated server, Minecraft is a client only class. You could use the PlayerRespawnEvent and set their position then.
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[1.7.10]Turning off auto health regeneration - please no console commands!
I'd disagree with changing the game rule as that would affect every single player. If that is your goal then go for it, however if there's going to be conditions to this, like the player has to have some certain potion effect or be in a certain area, you don't want to use the gamerule but rather what I suggested.
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[1.7.10]Turning off auto health regeneration - please no console commands!
Looks like the code to determine whether or not the player should heal is in FoodStats/onUpdate if (p_75118_1_.worldObj.getGameRules().getGameRuleBooleanValue("naturalRegeneration") && this.foodLevel >= 18 && p_75118_1_.shouldHeal()) { ++this.foodTimer; if (this.foodTimer >= 80) { p_75118_1_.heal(1.0F); this.addExhaustion(3.0F); this.foodTimer = 0; } } That's called from EntityPlayer/onUpdate, the foodTimer field is private, however you could use ASM/Reflection to get access to the field, then on the PlayerTickEvent.Pre just keep it at 0
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Bow damages player when shooting on survival
The entity class
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[1.8] Rendering Projectile? [Solved]
Oh derp, So basically you're trying to get your entity to render as a snowball? I wouldn't know what the issue is if it is a vanilla class, unless this happens with vanilla snowballs as well.
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[1.8] Rendering Projectile? [Solved]
Firstly remove __OBFID, that's vanilla classes only (From what I've heard) Secondly I suggest naming your variables to something other than srg names, rather than private final RenderItem field_177083_e; you can call it renderItem or something more understandable. Same with the methods. Lastly either field_177083_e, field_177084_a, or entity is null on line 41. My best guess is that it is entity, add these 3 lines above line 41 to find out which one it is System.out.println("RenderItem " + (field_177083_e == null)); System.out.println("Item " + (field_177084_a == null)); System.out.println("entity " + (entity == null));
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[1.7.10] Crash on entering multiplayer [Solved]
You have forge 10.13.0.1208 The latest for 1.7.10 is 10.13.2.1347 Try updating and see if the crash still happens.
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[1.8] Rendering Projectile? [Solved]
Caused by: java.lang.NullPointerException at net.minecraft.client.renderer.entity.RenderSnowball.doRender(RenderSnowball.java:41) ~[RenderSnowball.class:?] RenderSnowball code please, and please mark line 41 if you could.
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Forge Modded Server Crash upon start HELP please
450 and 451 builds say "Stuff that isn't complete" I have 449 so I suggest using that.
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[1.7.10] [SOLVED!] Need to send a packet to update the client on the client.
There's the integrated server though, which I'm not sure if it would count or not. The method is in FMLCommonHandler which I would guess means it's common between server/client, that or a stupid name for the class.
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Help. My sons minecraft v 1.8.3 wont load
Well the latest version of minecraft is 1.8.3 so use that, see if that fixes it. if you're using forge then use minecraft 1.8, not 1.8.1 1.8.2 or 1.8.3
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[1.7.10] Get client's locale
public void func_147100_a(C15PacketClientSettings p_147100_1_) { this.translator = p_147100_1_.getLang(); C15PacketClientSettings is made in GameSettings.sendSettingsToServer(S01PacketJoinGame packetIn) which is called from NetHandlerPlayClient.handleJoinGame as well as GameOptions.saveOptions()
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[1.7.10] Get client's locale
EntityPlayerMP has private String translator = "en_US"; It's private so either ASM/Reflection to get it, there's no getter method for it.
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