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benloz10

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Everything posted by benloz10

  1. Alright, i understand the .json files more now. I assume i can cooy the json file for different 2D items and rename it and the texture and it would work. Also, i managed to texture a block as well. Just some troubles trying to get different textures on different sides (its a grass block) as it doesnt seem to be as simple as changing "all" to "top" and adding "sides" "bottom" (or even with "particles" and "overlay") as it reverts to purple and black.
  2. Thank you, so if i decide to create an item not shaped like a default minecraft item, i assume i would need to create my own. Not a problem as long as i find a good program for doing such a thing. EDIT: Just re-read your post. So the .json for the iron ingot automaticaly forms to the texture? if so thats pretty nice.
  3. I just started modding Minecraft 2 days ago, with a little teeny bit of experience behind me. I already have the Proxies set up, an item created (ingot) , a block (ore) that smelts into the ingot. Im wanting a 2D texture just like everything else in minecraft, and in tutorials it used to be simply add setTextureName() now I can't find anything not talking about creating a model and making a .json file for it. I think it's a bit much to create a model and everything for an Ingot. I need to know if there is still a way to simply texture an item without a model. And if so, how.
  4. The problem is that those are all object classes (.class), those cannot be opened in eclipse. I need to know how to get to the source codes (.java). When i try opening for example, "BlockDirt.class" under net.minecraft.block, it simply says "Class File Error Source not found". {EDIT} Am I suposed to copy the minecraft.jar from the versions file in .minecraft? if so where to?
  5. Me and my brother are trying to make a mod in the newest version of Minecraft, but we cannot find the source code in the project explorer in Eclipse. The closest thing we found to it, would be the all of the .class files in the referenced libraries which can't be opened. Were not sure if Forge is trying to protect their source code now or if we missed a step in the installation. We have windows computers if that helps. The following are all the steps we took. 1. Extract forge source .zip 2. Run CMD Prompt with: gradlew setupDevWorkspace 3. Run CMD Prompt with: gradlew eclipse. 4. Open eclipse and set workbench to C:\..\Programing\Minecraft\Workbench1\eclipse We got everything to show up including the example mod but we cant find any source files to use as a reference. Out only choice at this time is to revert to a version where we can see the files. Please let me know if you know whether we installed it incorrectly or if Minecraft Forge is no longer open source.
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