Everything posted by Kander16
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[1.7.10] My Crop won't load 8 stages
I have looked into your tutorial but i cant get it to work, i get it to stage 8 but now it 'skip' 4 stages...
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[1.7.10] My Crop won't load 8 stages
Does this fix for going to stage 8? Cause my mod loads stage 1, 2, 3, 4 four it is the 'final stage' what my mod says, but i wanted to have 8 at my final stage.
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[1.7.10] My Crop won't load 8 stages
Hello, I got a question about my crop, I wanted to have 8 stages of a crop but it won't load 8 stages, its only going to the 4th stage. It is 'Ready' when its on the 4th stage (You can collect bell pepper's on the 4th stage) but i want it to collect my bell pepper when its on the 8 stage, Any help Sould be appreciated I've tryed to figure out i but can't get it to work. I Dont know really wat says how many stages my crop had. Heres the code of my crop: http://pastebin.com/ddshMTqP Thanks!
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[1.7.10][Resolved]Crafting with Water buckets
I appreciate your help, I will try to figure out a way. Hopefully there is!
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[1.7.10][Resolved]Crafting with Water buckets
Yeah, you are right. Is there nothing like "if you craft the with a water bucket and you have crafted a malt bucket, then return this.setContainerItem(null) else return this.setContainerItem(items.bucket)"?
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Problem with adding multiple effects on food & with crafting recipe of bucket
Yeah, tis was just a example :-P
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Problem with adding multiple effects on food & with crafting recipe of bucket
I got it fixed, Thanks for the help everybody!
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[1.7.10][Resolved]Crafting with Water buckets
Yes, it helped. Thanks man! Good Job
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Problem with adding multiple effects on food & with crafting recipe of bucket
Is there nothing you can do? like override the '.setContainer'?
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Problem with adding multiple effects on food & with crafting recipe of bucket
a filled bucket with water. So, a water bucket in the crafting table, together with 3 sugar canes when i take the item, it creates a new empty bucket.
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Problem with adding multiple effects on food & with crafting recipe of bucket
Hello, I have a problem with adding 1 ore more effects on a food stuff. This is the code of my food: http://pastebin.com/XG94TsQK And i also have a problem with bucket recipes, When i wanted to make a recipe of my bucket, like adding cheese in your bucket on the workbench, i get the cheese-bucket but i also get another bucket. If sommeone would help me with this, thanks anyway :-D
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My new armor won't load textures
Jeah, I tried, and it worked! Thank you!
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[1.7.10][Noob Question]How to install CodeChickenCore into my IDE?
Sure your forge is with 1.7.10? Code chicken core and not enough items needs to run at the same version of your forge.
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My new armor won't load textures
Okey, wil try to fix it Thanks Also can you maybe give me your code of your main mod class and your armor class? That would be appreciated
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My new armor won't load textures
Hello, I have coded a new Armor (steel) And it won't load its textures when i put it on. It loads a totally different armor. Also, when i delete my picture of what it needs to be, it always loads de replaced armor. Hope you can help me, and you can always ask me! Thanks! ;-) Code of my main mod class: http://pastebin.com/KrQdCKFc Code of my Armor: http://pastebin.com/HVBacwS7 Here are the pictures of what i got and what it needs to be: What it needs to be: http://minetronic.be/Needs_To_Be or http://minetronic.be/Needs_To_Be_2 What it is now: http://minetronic.be/Problem or http://minetronic.be/Problem_2
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How to code a sword that lights the mob on fire when hit?
Yeah it works, Thanks!
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How to code a sword that lights the mob on fire when hit?
I don't get it fixed, How do i override it?
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How to code a sword that lights the mob on fire when hit?
Hello, My question is that i want to have a sword to light on fire when you hit a mob, without enchanting it first. Here's the code of my sword mod class: http://pastebin.com/4KrH74nR And if needed, Here's the main mod class file: http://pastebin.com/0GBGmwL7 Hope you can help me, Thanks!
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Getting different items from different stages, [Crops]
Thank you, Will try to have it work
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Getting different items from different stages, [Crops]
Okey, How do i expand it? like public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return p_149650_1_ == 7 ? this.func_149865_P() : Morefood.foodGreenPaprika: Morefood.foodYellowPaprika; } Or how does it work? I've tried several things and i can't get it to work, it always gives me 'green paprika' and at full growth 'wheat'.
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Getting different items from different stages, [Crops]
Thank you, I will try to figure out
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Getting different items from different stages, [Crops]
How do you mean exactly?
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Getting different items from different stages, [Crops]
Hello, I was wondering if there was a way to have different items on different stages. Like, when the paprika stage is at green you get green paprika, when it's at the yellow stage, yellow, etc... So could anyone give me a hint/tell me how i need to get it done. That would be very apprecciated ;-) When you have questions, ask me Here is my code of my paprika food if needed (bell pepper): http://pastebin.com/GB9dC6Bd
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How to update block/item textures & How to update names on the items/blocks
Yes! This works Thank you! ;-)
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How to update block/item textures & How to update names on the items/blocks
Ok, Will try that, Thanks
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