Thank you! I've got it to stop using the missing model. However, now it is invisible. Is it a problem with my json?
{
"parent": "builtin/generated",
"model": "testmod:items/Crystal.obj",
"textures": {
"default": "testmod:Red_Crystal"
},
"display": {
"thirdperson": {
"rotation": [ -90, 0, 0 ],
"translation": [ 0, 1, -2.5 ],
"scale": [ 0.55, 0.55, 0.55 ]
},
"firstperson": {
"rotation": [ 0, -135, 25 ],
"translation": [ 0, 4, 2 ],
"scale": [ 1.7, 1.7, 1.7 ]
}
}
}
The game isn't giving me a missing texture error so I know it is picking up the correct texture. Also, do you know where any kind of documentation on all of the terms the json can have?
I doubt it is a problem with my obj file. I added mtllib Crystal.mtl to the obj as I read that it is required.
Would the problem be my .mtl file?
newmtl default
Ns 98.039216
Ka 0.000000 0.000000 0.000000
Kd 0.800000 0.800000 0.800000
Ks 1.000000 1.000000 1.000000
Ni 1.000000
d 1.000000
illum 2
Thanks for your help.
edit: http://www.minecraftforge.net/forum/index.php?topic=34936.0
That thread helped me solve my issue.