When I Export My Mod My en_US.lang is right where it should be(I've referenced other mods to make sure), but when I use it in the client or server-side the names of the blocks go to the name that I coded them with not the name from en_Us.lang, but it isn't really the name i coded them with it isn't
tile.(block-name).name, its the name I used in coding for example I named something SoBright in coding(don't ask why) then when i ran it in eclipse it was called Light like it was supposed to be called, but then I exported and went to play on the server and it was called SoBright, not tile.SoBright.name just SoBright, if anyone can help me please feel free to comment, I really want this fixed thanks.