Everything posted by bbqd
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Texturing and Folder Finding (Mac)
Thanks so much, I changed my modid to all lowercase and it worked! I have one question left regarding file structure, but that would involve posting a screenshot(I don't have internet at the moment and am writing this with my phone...), so I'll try and have that up in an hour and a half or so. NOTE: Okay, never mind, the picture didn't want to be inserted into the thing! Anyway, how should I set up my packages and directories? Right now, inside of the main minecraft folder, I have the packages "assets.firstmod.textures.items" which contains the item textures, "net.firstmod.mod" which has my main FirstMod.class, and "net.firstmod.mod.items", which has a template class for setting up Items.
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[Solved] [1.7.10] Running Minecraft in Eclipse Troubles, Help
1) did you do the "./gradlew eclipse" command yet? 2) did you run the minecraft application itself, or did you run the program from eclipse ( which is what works for me)? Good luck!
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Texturing and Folder Finding (Mac)
1) The only bit that's not working is the texture, the item itself is there. 2) I moved the texture to src/main/resources and it still didn't work. 3) why did it work in the video? Thanks for helping so far!
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Texturing and Folder Finding (Mac)
So I've been working on my first mod from this tutorial: and I can't seem to find the user.gradle folder (13:00 in the video) to start making textures. Where is this folder on a mac? NOTE: While waiting for a response, I made a test texture in GIMP (a 16x16 pixel png) and put it in the "firstMod/src/firstMod/assets/firstMod/textures/items" folder, but it just shows the purple and black default picture when I try to run minecraft with the mod. What happened and how do I fix it?
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Mac Installation Issues (Disclaimer: First Post!)
It works now! Thanks!
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Mac Installation Issues (Disclaimer: First Post!)
Okay! So I put in "gradlew setupDecompWorkspace" at the folder containing "gradlew" instead of at "gradlew" itself. It said that the build was successful, but gave this warning: warning: [options] bootstrap class path not set in conjunction with -source 1.6 Note: Some input files use or override a deprecated API. Note: Recompile with -Xlint:deprecation for details. Note: Some input files use unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 1 warning :repackMinecraft :setupDecompWorkspace BUILD SUCCESSFUL Total time: 9 mins 30.615 secs unknown4c8d79d856ae:forge-1.7.2-10.12.2.1121-src **********$ exitcancel -bash: exitcancel: command not found I'm going to go on assuming that this is okay, but I'm not completely sure. Thanks for all the help! EDIT: now when I try to use eclipse, it tells me that the "Minecraft" package is missing a .project file and refuses to load it.
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[SOLVED] ForgeGradle - Build failed with an exception
Maybe you have a 32x JDK? I don't know if that would change something, but it's the best I can think of.
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Mac Installation Issues (Disclaimer: First Post!)
I am trying to install Forge on my MacBook Pro so that I can start Minecraft Modding (obviously, why else would I be trying to install Forge?). However, when I enter "gradlew setupDecompWorkspace" into the terminal, it says that the task "gradlew" is not found (Full failure report below). A) What does this mean? (Yeah, again, first time here! Still a newbie!) B) How do I fix it? unknown4c8d79d856ae:forge-1.7.2-10.12.2.1121-src **********$ /Users/**********/Desktop/Java\ Stuff/Modding/forge-1.7.2-10.12.2.1121-src/gradlew gradlew setupDecompWorkspace --refresh-dependencies **************************** Powered By MCP: http://mcp.ocean-labs.de/ Searge, ProfMobius, Fesh0r, R4wk, ZeuX, IngisKahn MCP Data version : unknown **************************** FAILURE: Build failed with an exception. * What went wrong: Task 'gradlew' not found in root project 'forge-1.7.2-10.12.2.1121-src'. * Try: Run gradlew tasks to get a list of available tasks. Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED
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