Hey forge community.
My idea is to make a parallel dimension, but not so fast! It's not the nether or end-like cases.
Here's the way i want it to work:
- Exactly the same shape as overworld (thus, maybe same generator and seed)
- Every block is changed to one of my mod's.
-Whenever you modify the overworld, this dimension gets modified as well in the exact same way, and viceversa.
Where to begin:
- I thought maybe making another dimension and using an eventHandler to trigger the updating my custom dimension.
- Making a complete retexturing on the overworld and drop changing when some effect is made, creating the illusion of being in another dimension.
What is better? what solution makes the least impact on performace?
Tell me please what do you think!
thanks!