Everything posted by shadowfacts
- block boundry
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[1.7.10]Check Blocks in radius
Yeah, what Draco said.
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[1.7.10] Custom World Provider
Hey all, I want to make a simple mod which adds a configurable custom world provider for all Vanilla dimensions. I've done a bit of poking around the web, but I haven't been able to find any good starting places. So my question is, if you were building a custom world provider, where would you start? (aside from setup and whatnot) Thanks in advance
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How to use rf api
Take a look at this code, add it to your project, and implement whichever interface you need (depending on what you want to do with RF.
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[1.7.10]Check Blocks in radius
You don't need a cusstom class if you are just getting each of the blocks by using three neseted for loops. You would already have their coordinates, the three different variables from each of the for loops.
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Custom Items/Blocks have missing textures
Ummmm, I have no idea why it isn't working. Draco18s or diesieben07, want to help?
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Custom Furnace
Well, start with a normal furnace, take out the code that makes it use fuel, then replace with with code to consume RF and add a way to display how much RF is stored.
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[1.7.10] Modding Help
*sigh* Just pick something and try to do it. There is no way to "get amazing at modding" you just have to make something.
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My minecraft cant run my mod but eclipse can?
Use imgur to send me a screenshot.
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Custom Furnace
Have you even tried doing it yourself yet? If you haven't, then do so.
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Custom Items/Blocks have missing textures
Use something like imgur to upload it.
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[1.7.10] Javadoc Issue
Just open up the javadoc zip you downloaded from files.minecraftforge.net and look at the documentation for whatever method you happen to be using.
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Custom Items/Blocks have missing textures
Is oPlant_stage_0 an animation? If so the metadata is wrong.
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My minecraft cant run my mod but eclipse can?
Take the .jar file from the build/libs folder and place it into your mods folder and see if it works.
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[1.7.10] Javadoc Issue
I don't see what the problem is. You can just change the names of the parameters. If the problems is that you can't tell what each parameter is supposed to be, it shouldn't be too hard to figure it out from the context, the parameters in the onBlockAdded method you provided are the world, x, y, and z coordinates.
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Icon not rendering
Make a new topic.
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Custom Items/Blocks have missing textures
The image that you are trying to load needs to be an exact square, e.g. 16 x 16 pixels or 32 x 32 pixels. If the width and height of the image are not exactly the same, you will get an error.
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My minecraft cant run my mod but eclipse can?
If you're on Windows use: gradlew.bat build If you're on Mac/Linux use: ./gradlew build
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My minecraft cant run my mod but eclipse can?
That is wrong. I already told you. Do that and the final .jar will be in build/libs
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Icon not rendering
*facepalms* getIcon not getIIcon and registerIcons not registerIIcons.
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My minecraft cant run my mod but eclipse can?
What is the exact video where he compiled the mod.
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Icon not rendering
Look at the method in the Block class. Then look at yours. What is different?
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[1.7.10] Vanilla Entity Render Modifications
Check out how OpenBlocks does it for the Hang Glider, without reflection or ASM. Edit: I can BBCode,
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Icon not rendering
Yeah, common practice to make it easier to tell wether something is a class, method, or field. Seriously, use it. This naming convention is used in pretty much every programming language that has classes.
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Icon not rendering
Also, the first letter of your class name should be capitalized. e.g. MachineBlock not machineBlock.
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