madmanu
Members-
Posts
9 -
Joined
-
Last visited
Converted
-
Gender
Undisclosed
-
Personal Text
I am new!
madmanu's Achievements
Tree Puncher (2/8)
-1
Reputation
-
How to detect when a certain item entity collide a block
madmanu replied to madmanu's topic in Modder Support
Thank you ! It will really help me -
How to detect when a certain item entity collide a block
madmanu replied to madmanu's topic in Modder Support
it's true that i don't know enough , it's y first "big" project , also your condition don't work ^^' it can't find symbol -
How to detect when a certain item entity collide a block
madmanu replied to madmanu's topic in Modder Support
if(entityItem.getEntityItem(entity) == Item.getItemFromBlock(Blocks.obsidian)){ I try this but it don't work -
How to detect when a certain item entity collide a block
madmanu replied to madmanu's topic in Modder Support
I have an error : error: incomparable types: Entity and Item if(entity == Item.getItemFromBlock(Blocks.obsidian)){ ^ -
How to detect when a certain item entity collide a block
madmanu replied to madmanu's topic in Modder Support
I have found a way to change the model , don't worry -
How to detect when a certain item entity collide a block
madmanu replied to madmanu's topic in Modder Support
public void onEntityCollidedWithBlock(World world, int i, int j, int k, Entity entity){ //when mod collides if(entity instanceof EntityItem){ world.createExplosion((Entity)null, i, j, k, 4F, true); } I use an explosion to test , but it don't seems to work . And if i succed to test if the entity is an item , i really don't know how to test it's an obsidian -
How to detect when a certain item entity collide a block
madmanu replied to madmanu's topic in Modder Support
I'm really not an expert ^^' may I have the code please ? I really don't know how to use that and i don't want to use your time -
How to detect when a certain item entity collide a block
madmanu replied to madmanu's topic in Modder Support
okay , if i understand i will use this public void onEntityCollidedWithBlock( World world, int x, int y, int z, Entity entity ) { and do my event . But i don't understand what to change to execute only if the entity is an item of obsidian . -
Hello , First sorry if i make english mistakes , I'm french I would like to know if it's possible to execute something when the entity of item obsidian (when you throw it for example) collide the block and "consume" or delete the entity after . Thank you in advance (I have a mod which create a block but i don't think it will help , there is nothing in it , also i am a noob in modding ^^' it will be super if you could show me the final code , sorry for the disturbance)