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High42Score

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  1. Thanks for the reply, but BON is not compatible with 1.7, yet. If there is no other way I will probably wait until it gets updated.
  2. Hello community, last week my computer totally chrashed and I had to reset it. Therefore I lost all the sourcecode of my mod (Yes, I had no backups, stupid me). Is there a simple way I can decompile the finished .jar of my mod? I'm still struggling with the 1.7 Forge environment. Thanks for your help! ~Highscore
  3. Hello community, I recently started updating my mod from 1.2.5 (Where everyting was running fine) to 1.3.2. I managed to remove nearly all errors, but a few are left, most of them releated to entities: I have a block, which has to drop an item onDestroyedbyPlayer. Current Code: The new Item is working. If I change the Item to a feather or something like that, it works. If I destroy the block, the game crashes with a NullPointerException: And something strange: I can´t use EntityRegistry.registerModEntity. The game crashes when spawning the mob (or another entity): registerGlobalEntityID alone works fine. Really strange... I hope you can help me or something like that^^ btw: I am using the latest forge build.
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