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[1.7.10] [SOLVED] Right Click Item opens a GUI problem
Oh thanks! I didn't saw it.
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[1.7.10] [SOLVED] Right Click Item opens a GUI problem
Yes, I have a tile entity with gui that works perfectly, but not the Item. Registering GUI Handler on CommonProxy:
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[1.7.10] [SOLVED] Right Click Item opens a GUI problem
Hello guys, I am making an item that opens a custom GUI when is right clicked but anything happens. I made the GuiHandler, Container and GUI, as below: Item class GuiHandler Gui Container
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How i run minecraft with username and password in NetBeans?
How i make this in the NetBeans? http://i.imgur.com/LncKUYs.png
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How i run minecraft with username and password in NetBeans?
How? I tried this:
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[1.7.10][SOLVED] RF API Cables
Oh! Thank you so much! Is working
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[1.7.10][SOLVED] RF API Cables
It is drawing power from the power cube constantly, but does not send energy to another cube. I also tried this: @Override public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate) { if(storage.getEnergyStored() < storage.getMaxEnergyStored()) { return 20; } return 0; }
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[1.7.10][SOLVED] RF API Cables
*bump* help-me please
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[1.7.10][SOLVED] RF API Cables
"if (storage.getEnergyStored ()> 0)" returns false, do not know why.
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[1.7.10][SOLVED] RF API Cables
I'm doing power cables using the Redstone Flux API, but I'm having some problems with the cable energy extraction. Could you help me? Feel free to make critical and show the best way to do it. TileEntityPipe.class
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[1.7.10][SOLVED] getHeldItem() in the my custom mob
Thanks, is working.
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[1.7.10][SOLVED] getHeldItem() in the my custom mob
With what i tried:
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[1.7.10][SOLVED] getHeldItem() in the my custom mob
I want my mob be holding a certain item when spawned
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[1.7.10][SOLVED] getHeldItem() in the my custom mob
I'm trying to get my custom mob use an item in your hand ... [spoiler=What I Tried] public ItemStack getHeldItem() { return heldItem; } private static final ItemStack heldItem = new ItemStack(ItemHandler.WandOfFire); [spoiler=Model] package rennancge.zanmagic.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; public class ModelWizard extends ModelBase { //fields ModelRenderer head; ModelRenderer body; ModelRenderer rightarm; ModelRenderer leftarm; ModelRenderer rightleg; ModelRenderer leftleg; int heldItemLeft; int heldItemRight; public ModelWizard() { textureWidth = 64; textureHeight = 32; heldItemLeft = 0; heldItemRight = 0; head = new ModelRenderer(this, 0, 0); head.addBox(-4F, -8F, -4F, 8, 8, ; head.setRotationPoint(0F, 0F, 0F); head.setTextureSize(64, 32); head.mirror = true; setRotation(head, 0F, 0F, 0F); body = new ModelRenderer(this, 16, 16); body.addBox(-4F, 0F, -2F, 8, 12, 4); body.setRotationPoint(0F, 0F, 0F); body.setTextureSize(64, 32); body.mirror = true; setRotation(body, 0F, 0F, 0F); rightarm = new ModelRenderer(this, 40, 16); rightarm.addBox(-3F, -2F, -2F, 3, 12, 4); rightarm.setRotationPoint(-4F, 2F, 0F); rightarm.setTextureSize(64, 32); rightarm.mirror = true; setRotation(rightarm, 0F, 0F, 0F); leftarm = new ModelRenderer(this, 40, 16); leftarm.addBox(-1F, -2F, -2F, 3, 12, 4); leftarm.setRotationPoint(5F, 2F, 0F); leftarm.setTextureSize(64, 32); leftarm.mirror = true; setRotation(leftarm, 0F, 0F, 0F); rightleg = new ModelRenderer(this, 0, 16); rightleg.addBox(-2F, 0F, -2F, 4, 12, 4); rightleg.setRotationPoint(-2F, 12F, 0F); rightleg.setTextureSize(64, 32); rightleg.mirror = true; setRotation(rightleg, 0F, 0F, 0F); leftleg = new ModelRenderer(this, 0, 16); leftleg.addBox(-2F, 0F, -2F, 4, 12, 4); leftleg.setRotationPoint(2F, 12F, 0F); leftleg.setTextureSize(64, 32); leftleg.mirror = true; setRotation(leftleg, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); head.render(f5); body.render(f5); rightarm.render(f5); leftarm.render(f5); rightleg.render(f5); leftleg.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); this.rightarm.rotateAngleX = (MathHelper.cos(f * 0.6662F) * 1.4F * f1); this.leftarm.rotateAngleX = (MathHelper.cos(f * 0.6662F + 3.1415927F) * 1.4F * f1); this.rightleg.rotateAngleX = (MathHelper.cos(f * 0.6662F) * 1.4F * f1); this.leftleg.rotateAngleX = (MathHelper.cos(f * 0.6662F + 3.1415927F) * 1.4F * f1); if (heldItemLeft != 0) { leftarm.rotateAngleX = leftarm.rotateAngleX * 0.5F - 0.3141593F * (float)heldItemLeft; } if (heldItemRight != 0) { rightarm.rotateAngleX = rightarm.rotateAngleX * 0.5F - 0.3141593F * (float)heldItemRight; } } }
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[1.7.10][SOLVED] gradlew build reobf error
*bump*
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