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kain184

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  1. that does seem to have helped with the unusual date/time issue and has stopped that error from occuring. i am still seing several instances of client loading in the code that has me concerned however. and again the code from farmers delight which i have removed in its entirety. https://drive.google.com/file/d/1blSzEooOTsO6PqLXK58oRbBEp1GuVwCw/view?usp=sharing attached is a link to the new logs after your recent recommendation Tile-entity.
  2. have not seen any update on this post. bumping to try to get an answer
  3. Recent testing for a new minecraft modpack has been hitting a snag. the beta version of https://www.curseforge.com/minecraft/modpacks/growing-villages-2 i have been running into issues with a few errors i cant seem to get past. see logs latest https://pastebin.com/jqWtHtw5 Debug https://drive.google.com/file/d/1hf6S3NMrZ50KT3TTmxfPQTA63I3ljPLs/view?usp=sharing specificly lines such as [02Dec2023 21:10:32.700] [Server thread/WARN] [net.dries007.tfc.util.calendar.Calendar/]: Calendar is out of sync - trying to fix: Calendar = false, Daylight = false, Sync = 6 Attempted to load class net/minecraft/client/Minecraft for invalid dist DEDICATED_SERVER [main/WARN] [mixin/]: Error loading class: vectorwing/farmersdelight/client/renderer/CanvasSignRenderer (a mod i have removed entirely. ) i am unable to get the server to load to the point a client can connect but client side works as normal. it feels like a client mod is still enabled but i cant seem to trace it down. any help is appreciated.
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