well I am having an issue with textures and names not showing in game. Below is the code, the item class file is empty until I can resolve this issue.
public class BetterGrub {
public static Item itemLambChop;
@EventHandler
public void preInt(FMLPreInitializationEvent event){
// item & block initialization and registering
//Config handling
itemLambChop = new ItemLambChop().setUnlocalizedName("ItemLambChop").setTextureName("bg:itemLambChop");
GameRegistry.registerItem(itemLambChop, itemLambChop.getUnlocalizedName().substring(5));
}
@EventHandler
public void Int(FMLInitializationEvent event){
// Proxy, TileEntity, Entity, GUI, Packet Registering
}
@EventHandler
public void postInt(FMLPostInitializationEvent event){
}
}
s in the .lang file
item.ItemLambChop.name=Lamb Chop