
BuddingDev
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Everything posted by BuddingDev
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You think locking my thread can shut me up??? NO. The issue is still NOT SOLVED. I am now using forge-1.8.9-11.15.1.1855 So this is my build.gradle: http://pastebin.com/mHK06YUU Still it is giving me "unmappable character for utf-8", no matter how hard I try. So yeah. That does not quite work out well. 1. Am I doing the build.gradle right? 2. Are the Forge builders missing something out? Most 1.8 versions I have tried gave me this error. Try not to lock a thread when the issue in that thread is not even solved.
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Let me try to summarize this stuff and stop salts: gradlew setupDecompWorkspace is not working because there are a few "unmappable characters for encoding UTF-8" Any ideas?
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Before we continue, I would like to confess something. I am a Java programmer, not a gradle master. So it is quite sad to see you assume I am deliberately bragging about a supposedly minor issue.
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Can someone give me a slightest hint what I should add and where I should add? It is frustrating as hell, since the gradle has to be fixed by myself even though it is with a supposedly ok recommended Forge package! Bump bump bump
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I seriously dont get it. What am I supposed to type? This is Minecraft Forge, not Java
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Like this? apply plugin: 'net.minecraftforge.gradle.forge' tasks.withType(Compile) { options.encoding = 'UTF-8' }
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But... whete should I put it? This is my first time trying to fix a gradle file.
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I dont get it. What should I type in that encoding area?
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Aaaaaaaaaaaaaaaalllllright Here you go http://pastebin.com/wwk48HCv
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Should I be doing stacktrace, debug or info? Just to make sure we have the correct info.
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Still a negative... That annoying Encoding So: Forge has something done wrong in its encoding (but its just a few lines...? I am using version 11.15.1.1722 by the way) OR My PC has something that failed to be compatible with Forge
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I am wiping out both of them, just to see if things work out
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So there is a .gradle at my MDK directory, and a .gradle at my user home... which one are you referring to?
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Aw mannnnn, it is so so so soooooooo disappointing Encoding issues again http://pastebin.com/uyZ3fHKT
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Oh you mean that one? I think I will retry
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Here you go http://pastebin.com/DfKCVikp
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Still a negative... Same problem. Encoding issues.
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[1.8] how to change entity name with color
BuddingDev replied to thvardhan's topic in Modder Support
Try doing name = "" + ChatFormatting.BLACK + "FuriousDrag"; You know, sometimes the order matters. -
Bump Seriously I dont think I can solve this easily. Anyone can help?
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I am using Forge 1.8.9-11.15.1.1722 How do I obtain the complete log? Overtime the cmd will 'discard' the logs printed from earlier... As you can see there are quite some weird characters going on. What is happening? Is the Forge using a different encoding scheme or something like that? http://pastebin.com/CLqVEw1d
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I heard there is the MDK for Forge 1.8. According to the instructions I should extract the MDK, thn execute gradlew setupDecompWorkspace at the extracted directory. But everytime I tried this, it gives me a BUILD FAILED with a nasty "task recompileMC failed" Anyone know a way to fix that?
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Basically, the Keyboard class cannot be found... (or am I missing something from my setup?)
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Bump. For example, I can no longer find Keyboard class as mehtioned in the 1.7.10 wiki. And this http://www.minecraftforge.net/forum/index.php?topic=25847.0 is so very confusing... it is based on the Keyboard class... So, seriously, does anyone know how to detect keyboard input from user?
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I want to do something when the player press a key in Minecraft. Something to do with the KeyInputEvent. The wiki is extremely out of date. Any help appreciated.
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[Solved][Noob Issue][1.8.9]Cannot load mod???
BuddingDev replied to BuddingDev's topic in Modder Support
Oh wait... I had been a real noob... /lock