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anonmine

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  1. Hi so for the last week I tried to understand the code behind the B3DLoader and B3DModel class to make a working B3DModel for entities (that inherit ModelBase class) the problem is that the way minecraft render those 2 things (block and item/ ModelBlock) is really different. I was hoping that i would just have to make new class that inherit those already made for item and block but that s definitely not the way to go. so right now i wonder : should I just do a whole new b3d loader and renderer or can I use anything already made for items and block? I really need help here, I don't want to re-invent the wheel, i just want to see my blender models working as entities.
  2. Hi, Programming is more like learning a new language. It s about simple grammar and stuff. Java is fully documented on the net. you will not have to wait between searching for something new and finding it. I suggest you try directly modding with tutorials from youtube, and learn to search for things you don't understand. you have to organized your search so you ll start to fully understand the language faster. Good Luck.

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