Hi
so for the last week I tried to understand the code behind the B3DLoader and B3DModel class to make a working B3DModel for entities (that inherit ModelBase class)
the problem is that the way minecraft render those 2 things (block and item/ ModelBlock) is really different. I was hoping that i would just have to make new class that inherit those already made for item and block but that s definitely not the way to go.
so right now i wonder : should I just do a whole new b3d loader and renderer or can I use anything already made for items and block?
I really need help here, I don't want to re-invent the wheel, i just want to see my blender models working as entities.