Everything posted by TheDoctorSoda
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1.8 mod being called from plugin
I think they have a server (that doesn't run forge) and they want players to be able to log in without forge. BUT they can install an optional client mod to improve their experience. That's what I gathered from the post
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ANSWERED - Is it bad to run gradle twice at once?
For example, is it bad if I run gradlew setupDecompWorkspace and gradlew eclipse in two different windows at once?
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ItemSmeltedEvent stack size 0 when shift-clicking
You could always submit a PR or open an issue (assuming nobody has yet)
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[1.7.10] Making a autosmelt pickaxe
Don't you need the smelting recipe of the drop, not the block you mined?
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Is it possible to overwrite another mod's textures?
I was just wondering, but I highly doubt it's possible.
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[1.7.10] How to install NEI and CCC into an eclipse development environment?
I'm not sure, all it said was "Select an mcp config dir for the deobfuscator". Sorry for no replies, I left town. I tried selecting random folders but it just closes and pops back up instantly.
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[1.7.10] How to install NEI and CCC into an eclipse development environment?
So I've seen a few tutorials and they say to put NEI and CCC in the lib and mods folders. I did that. It launches, and says to "Select an mcp config dir for the deobfuscator". I googled it, and people have said to go to .gradle\cache, but that doesn't exist. Inside my .gradle I only have a 2.0 folder. Am I an idiot?
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[1.7.10-SOLVED] How to make a "movable" shaped recipe?
OH! I am an idiot and did " ", "xxx", "xxx" with the blank line! Thanks!
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[1.7.10-SOLVED] How to make a "movable" shaped recipe?
I'm trying to make a shaped recipe that can be crafted anywhere in the crafting grid. For example: I want this to be able to be crafted like this and this (like the vanilla iron bars recipe is). Do I have to make a recipe for each possible combination of that shaped recipe (in this case there would be 2 combinations), or is there a build in way of defining a recipe to be like this? (if not, there should be)
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[1.7.10 - Solved] How to set a texture to a BlockPane block.
I removed that, but how do I assign a texture? Or is this something really obvious, sorry!
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[1.7.10 - Solved] How to set a texture to a BlockPane block.
I can't figure out why it's not working, sorry for my nooby-ness.
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[1.7.10 - Solved] How to set a texture to a BlockPane block.
Here's what I tried: http://pastebin.com/1pmPP80e Here's the crash: http://pastebin.com/dg92V052
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[1.7.10 - Solved] How to set a texture to a BlockPane block.
I've been trying to set a texture to this BlockPane I created, but every single time I set it like a normal block it crashes me when the block is placed. With the texture not set, the block works just as you would expect a pane to work. Here's what I have so far, how do I set the texture? Or am I an idiot and did this all wrong? http://pastebin.com/XRGJg7VB
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