Hello.
I create a spade texture with the center semi-transparent, but the minecraft render with a solid color.
render code:
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
public class MtSpadeRender implements IItemRenderer{
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
// TODO Auto-generated method stub
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
// TODO Auto-generated method stub
}
}
proxy:
import cpw.mods.fml.client.registry.RenderingRegistry;
public class ClientProxy extends ServerProxy{
public void regiterRenderThings(){
}
}