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naulorr

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  1. Thanks, it's working.
  2. For now it doen't, i want have after craft it.
  3. i create a fire sword and want her to come with fire aspect, but I have no idea how to do it?
  4. Don't work. http://i910.photobucket.com/albums/ac303/luanorfox/screenshot_MtSpade.png[/img] The blue part had to be semi-transparent.
  5. I want the central part of the spade is semi-transparent. i make the texture usinng photoshop. I don't know how to do the rendering work properly.
  6. Hello. I create a spade texture with the center semi-transparent, but the minecraft render with a solid color. render code: import net.minecraft.item.ItemStack; import net.minecraftforge.client.IItemRenderer; import org.lwjgl.opengl.GL11; public class MtSpadeRender implements IItemRenderer{ @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { // TODO Auto-generated method stub return false; } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { // TODO Auto-generated method stub return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { // TODO Auto-generated method stub } } proxy: import cpw.mods.fml.client.registry.RenderingRegistry; public class ClientProxy extends ServerProxy{ public void regiterRenderThings(){ } }
  7. Hi guys. I'm developing a mod with more weapons, mob and others stuffs. I want add scythe, battle axe and greatsword, but i don't know how to do this. Can anyone help me?
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