Hi
I'm making a mod for protecting area like the Bukkit plugin "AntiGrief".
User can "claim" area and nothing else can do some bad things in it.
The mod is almost finished, but i have 2 little problemes
1) For the fluid:
Il "Bukkit" Their is an Event call "BlockFromToEvent" That occured when a fluid "spread" with the source location and the destination, and the event is cancelable;
Does it exist an equivalent in "Forge" or should i make a core mod ?
2) I also wanna stop player "jumping" on crops and making it drop;
i touck a look in "BlockFarmland" code, and i saw the method "onFallenUpon";
Is their an (cancelable) event whish call this ? or do i realy need to make a core mod to redefine "BlockFarmland" class ?
PS: If you didnt noticed, its a server side only mod
Thanks a lot,
MasterCat