Everything posted by keepcalm
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{Forge Moding}Getting Errors on Proxys.
Move this line public static CreativeTabs tabalzairio = new Tabalzairio(CreativeTabs.getNextID(), "alzairio"); [code] down (swap it with the line below)
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Unable to cast EntityPlayer to EntityClientPlayerMP
FakePlayer needs to extend EntityClientPlayerMP.
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[1.4.5/6/7] keepcalm's mods - Events API, BukkitForge - Interdim TPs, Lockette!
Yes, tons, how are you getting damaged?
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Event transformer NPE on downloaded classes
But I'm downloading them using FML's hooks... Returning ILibrarySets from the loading plugin. So is FML misbehaving or did I screw up something? EDIT: it was them misplacing the mod...
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GitHub help
I *think* this will do what you want: At the ROOT of the Git repo, create a file - '.gitignore', and using an editor that isn't notepad, put this in it: src/minecraft/* !src/minecraft/latchy11
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Event transformer NPE on downloaded classes
My mod downloads libraries, and as of recent forge builds, I've been getting reports of issues in which EventTransformer throws a NullPointerException for some reason. The reports can be found here and here
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Possible Forge Signing Error
Because LiteLoader messes with things forge does.
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world.isRemote problem
Make sure that you're doing it in code that will be run by the server, not the client
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[1.4.5/6/7] keepcalm's mods - Events API, BukkitForge - Interdim TPs, Lockette!
The problem is that Bukkit has been reorganized to make several events work - Mojang's code doesn't include hooks for several events. But it *should* still be possible, it will just take a while for this stuff to be worked out.
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[1.4.5/6/7] keepcalm's mods - Events API, BukkitForge - Interdim TPs, Lockette!
I'll update it tomorrow You're welcome Thanks for testing!
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[Solved] Limiting what goes in inventory slots
What he meant was if (!world.isRemote){ EntityItem entity = new EntityItem(this.getWorldObj(), this.xCoord + rx, this.yCoord + ry, this.zCoord + rz, new ItemStack(contents.itemID, contents.stackSize, contents.getItemDamage())); } (you spawn server-side, not client-side)
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[1.4.5/6/7] keepcalm's mods - Events API, BukkitForge - Interdim TPs, Lockette!
Core, chat, commands no - most of my energies are focused on BukkitForge, BlockBreak is but I need to compile it.
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"GLSL Shaders OF" not working
And don't use MCPatcher. Use optifine and MultiMC
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(solved)mc forge problem
Delete the minimap, redownload it.
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Trying to run industrialcraft + buildcraft and game keeps crashing
Hmmm... Maybe you should, I dunno, fix conflicting block IDs?
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[1.4.5/6/7] keepcalm's mods - Events API, BukkitForge - Interdim TPs, Lockette!
I compile against 467, but that shouldn't make a difference. I will try, once again, to make the command work.
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Minecraft Server prompt does not show after Forge is fused
Copy the files in .minecraft/lib to the server's lib folder.
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compatibility with JRebel ?
FML uses a custom class loader to load classes from mod files, so pretty much you'd have to merge the JRebel loader with that AFAIK.
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MASSIVE memory leak after installing Forge
Try upgrading to the latest version, update LWJGL, and try without Rei's.
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[1.4.5/6/7] keepcalm's mods - Events API, BukkitForge - Interdim TPs, Lockette!
I'll look into it. It won't be easy because of some major forge changes, but I think I have a way around that.
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[ERROR]Class Cast Exception
You need to make kore.korecraft.mod.TileEntityEssenceExtractor extend TileEntityFurnace
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Give "install.sh" the executable flag
I guess if you were desperate you could always write some kind of a script that detects if you're unzipping a forge source installation and then automatically chmods it for you.
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ID Mismatch problem for my server.
That's definitely interesting... Try upgrading forge on both the client and the server, perhaps even a fresh install...
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ID Mismatch problem for my server.
Logs or it didn't happen. ForgeModLoader-server-0.log and ForgeModLoader-client-0.log
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Redpower crash
AutoAssign is broken, you'll need to manually fix your RP2 block/item IDs
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