Fearzu
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[1.7.10] Breaking placed blocks after a set duration.
Fearzu replied to Fearzu's topic in Modder Support
Great - that makes sense. Thanks -
[1.7.10] Breaking placed blocks after a set duration.
Fearzu replied to Fearzu's topic in Modder Support
Would you be able to put it into an example for me? I have googled both of these methods but came up empty. -
Does anyone know where I could find, or does anyone have a code snippet with an example of how to automatically break/destroy a placed block after a set duration? Essentially, I am designing a mod that allows the player to place totems nearby for status effects similar to a beacon - but the totems should self destroy after say, 30 seconds. Any help is much appreciated. Thanks!
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Help with applying status effects radiating from placed block
Fearzu replied to Fearzu's topic in Modder Support
Thanks Cool, that's what I was suspecting - I'm just not sure where to see the code for Beacons - is that a package in Forge that I can view in my IDE (Eclipse)? Edit: just saw the bit about tile. Thanks! -
All, I am currently working on a mod that allows placed blocks called Totems to radiate a vanilla status effect for a set duration to nearby players. E.g. Craft block, place like any other, start receiving status effect such as Regeneration. This would be similar to a Shamans Totems in WoW. I am not looking for a handout, but if anyone can point me in the right direction for applying a status effect to placed blocks in a certain radius that would be excellent. I am new to modding and I am not sure where to look for code examples for things like this. Thanks!