Everything posted by UncertifiedRobot
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[1.8] MInecraft Crashes when crafting custom Block
and also, the code you have in the Init should be in preInit. and the code in preInit should be in Init
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[1.8] MInecraft Crashes when crafting custom Block
Don't use new ItemStack(Blocks.cobblestone) in crafting. Just use Blocks.cobblestone, same goes for items.
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[1.8] Dimensions?
Bumping this up
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[1.8] Dimensions?
Hey, So I've been trying for the past few days to get a working dimension, but I have no idea where to start. I've tried copying and modifying the code from the end and the nether but minecraft just crashes so It's probably not the right way to do it. Could anyone help me get started? What classes do I need and what should they extend, I'm sure I can do the rest. Thanks in advance!
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[1.8] Custom Reed Error
In your blockstate json file for this block you have to state a model for each age it has. { "variants": { "age=0": {"model": "MODID:REED_0"}, "age=1": {"model": "MODID:REED_1"}, "age=2": {"model": "MODID:REED_2"}, "age=3": {"model": "MODID:REED_3"}, "age=4": {"model": "MODID:REED_4"}, "age=5": {"model": "MODID:REED_5"}, } } add ages up to the ages you have set for your reed. You can also refer to the same model for each age. { "variants": { "age=0": {"model": "MODID:REED"}, "age=1": {"model": "MODID:REED"}, "age=2": {"model": "MODID:REED"}, "age=3": {"model": "MODID:REED"}, "age=4": {"model": "MODID:REED"}, "age=5": {"model": "MODID:REED"}, } }
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Creating A Model File For A Custom Model; Breaking Particles Not Rendering
Your block's model JSON file must contain the following in the "textures": part "particle": "MODID:blocks/BLOCK_NAME"
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[1.8] [FIXED] Breaking my custom model blocks, purple particles show up
Your block's model JSON file must contain the following in the "textures": part "particle": "MODID:blocks/BLOCK_NAME"
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[1.7.10] Change the color of the moon in an already existing dimension
If looked into the source if Random Things (1.8 I believe, can't find the 1.7 source) but can't find anything about it. A texture pack is not an option.
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[1.7.10] Change the color of the moon in an already existing dimension
Hey, So I'm trying to create a mod that changes the moon color to a little more red-ish color. This will happen on 3% of the nights. But I have no idea where to start.
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