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Nyan_

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Everything posted by Nyan_

  1. Part of my mod has a function of updating the block states of potentially hundreds of blocks at once, when I update too many at once it doesn't update the model of every block effected. I've noticed that it updates it if I right click every block that has not had its model updated. Also, from what I can tell the block state is correct on every block but the model hasn't changed to reflect it, but I am not certain. Any help would be appreciated if code is needed I will provide.
  2. this is a picture of my java classes if you need this too
  3. i assume when you say /src you mean the same one with main in it? well i tried using that src and created /api/java and put the thing there no luck
  4. the internet said to put into the same folder build.gradle is in
  5. I assume this is because when it compiles it cant find my parents mod api heres the error Any help appreciated this has stopped me for a little while here is my build.gradle if its needed
  6. You appear to be registering the block to the GameRegistry inside the constructor for the block. One question I'd like to ask is in your main class are you creating a new instance of the block? If not then the call to the registry is never being executed. This did it thanks
  7. lets say its not rendering correctly would it still show up a broken textured item in nei/creativetab? im just wondering because we can narrow the problem to just those 2 classes if this is not true.
  8. the 3rd argument is for if you have a different class for the itemBlock, here i will post my itemBlock class to see if theirs something there that's wrong public class ItemChargePad extends ItemBlock { public ItemChargePad(Block block) { super(block); this.setMaxDamage(0); this.setHasSubtypes(true); this.setMaxStackSize(4); } @Override public int getMetadata(int damage) { return ChargePadType.validateMeta(damage, true); } @Override @SideOnly(Side.CLIENT) public EnumRarity getRarity(ItemStack istack) { return ChargePadType.isRare(istack.getItemDamage() & 7)?EnumRarity.uncommon:EnumRarity.common; } @Override @SideOnly(Side.CLIENT) public String getUnlocalizedName(ItemStack istack) { return "item.chargePad." + ChargePadType.values()[ChargePadType.validateMeta(istack.getItemDamage())].name(); } }
  9. this had no affect some information this is is being updated from 1.6.2 to 1.7.10 and this block is just a slab that's half the Y, also the Blocks and items don't even appear in the game, not in nei nor creative tabs
  10. package email import com.google.common.collect.Lists; import email.CPLog; import email.ChargePadType; import email.ChargePadType.IconSuffix; import email.ChargePads; import email.effects.DamageSourcePad; import email.item.ItemChargePad; import email.tileentity.TileEntityChargePad; import email.util.Util; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.Explosion; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import java.util.*; public class BlockChargePad extends BlockContainer { public BlockChargePad() { super(Material.iron); this.setBlockTextureName("chargepadsreborn" + ":" + "chargePad"); this.setStepSound(Block.soundTypeMetal); this.setHardness(1.5F); setBlockName("chargepadsreborn" + ":" + "chargePad"); this.setTickRandomly(true); this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F); this.setCreativeTab(CreativeTabs.tabCombat); GameRegistry.registerBlock(this, ItemChargePad.class, "chargePad"); } @Override public TileEntity createNewTileEntity(World world, int meta) { return ChargePadType.makeEntity(meta); } public void onBlockClicked(World world, int x, int y, int z, EntityPlayer player) { } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float xOffset, float yOffset, float zOffset) { if(player.isSneaking()) { return false; } else if(world.isRemote) { return true; } else { TileEntity te = world.getTileEntity(x, y, z); if(te != null && te instanceof TileEntityChargePad) { TileEntityChargePad tecp = (TileEntityChargePad)te; if((tecp.upgrade_drain || tecp.upgrade_damage) && ForgeDirection.getOrientation(side) != ForgeDirection.DOWN) { return true; } ChargePads.proxy.openGui(player, tecp); } return true; } } public boolean isBlockSolidOnSide(World world, int x, int y, int z, ForgeDirection side) { return side.equals(ForgeDirection.DOWN); } public int isProvidingStrongPower(IBlockAccess access, int x, int y, int z, int side) { return side == ForgeDirection.DOWN.ordinal()?0:(this.isPadActive(access, x, y, z)?15:0); } public int isProvidingWeakPower(IBlockAccess access, int x, int y, int z, int side) { return this.isProvidingStrongPower(access, x, y, z, side); } public boolean canProvidePower() { return true; } public boolean canConnectRedstone(IBlockAccess world, int x, int y, int z, int side) { return side != -1; } public void onFallenUpon(World world, int x, int y, int z, Entity entity, float impact) { if(!world.isRemote && ChargePads.FALLING_ZAP) { int md = ChargePadType.validateMeta(world.getBlockMetadata(x, y, z)); if(ChargePadType.isImpactDamaging(md, impact)) { if(entity instanceof EntityLivingBase) { EntityLivingBase el = (EntityLivingBase)entity; el.attackEntityFrom(DamageSourcePad.electrocute, (float)(3 + 3 * md)); } } } } public boolean canHarvestBlock(EntityPlayer player, int meta) { return false; } public boolean removeBlockByPlayer(World world, EntityPlayer player, int x, int y, int z) { if(!world.isRemote && !player.capabilities.isCreativeMode) { TileEntity te = world.getTileEntity(x, y, z); if(te instanceof TileEntityChargePad) { TileEntityChargePad tecp = (TileEntityChargePad)te; boolean nuke = tecp.isExplosionNuclear(); if(ChargePads.DISCHARGE_ZAP) { if(nuke) { tecp.explodeMachineAt(world, x, y, z); } else { int meta = ChargePadType.validateMeta(world.getBlockMetadata(x, y, z), true); this.electricalBlast(world, x, y, z, meta); player.attackEntityFrom(DamageSourcePad.electrocute, (float)((meta & 7) * 2)); } } if(!nuke) { tecp.damageInventoryContent(); } } } return removeBlockByPlayer(world, player, x, y, z); } public void breakBlock(World world, int x, int y, int z, Block blockId, int metadata) { TileEntity te = world.getTileEntity(x, y, z); if(te instanceof TileEntityChargePad) { TileEntityChargePad tecp = (TileEntityChargePad)te; ArrayList drops = Lists.newArrayList(); if(tecp.getInventoryContent(drops) > 0) { Iterator i$ = drops.iterator(); while(i$.hasNext()) { ItemStack stack = (ItemStack)i$.next(); if(stack != null) { double f = 0.7D; double dx = (double)world.rand.nextFloat() * f + (1.0D - f) * 0.5D; double dy = (double)world.rand.nextFloat() * f + (1.0D - f) * 0.5D; double dz = (double)world.rand.nextFloat() * f + (1.0D - f) * 0.5D; EntityItem entityItem = new EntityItem(world, (double)x + dx, (double)y + dy, (double)z + dz, stack); entityItem.delayBeforeCanPickup = 10; world.spawnEntityInWorld(entityItem); } } } } super.breakBlock(world, x, y, z, Block.getBlockById(9), metadata); } public void onBlockDestroyedByExplosion(World world, int x, int y, int z, Explosion exp) { world.removeTileEntity(x, y, z); } public void electricalBlast(World world, int x, int y, int z, int metadata) { if(!world.isRemote) { TileEntityChargePad tecp = (TileEntityChargePad)world.getTileEntity(x, y, z); if(tecp == null) { CPLog.warning("TileEntity.%s missing @%d,%d,%d ?!", new Object[]{ChargePadType.values()[metadata & 7].name(), Integer.valueOf(x), Integer.valueOf(y), Integer.valueOf(z)}); } int charge = tecp != null?tecp.getStorageLevel():0; int halfhearts = ChargePadType.getDetonationDamage(metadata, charge); int maxdist = ChargePadType.getMaxDetonationRange(metadata); maxdist = Math.max(halfhearts, maxdist); AxisAlignedBB bb = this.getCollisionBoundingBoxFromPool(world, x, y, z).expand((double) maxdist, (double) maxdist, (double) maxdist); List ents = world.getEntitiesWithinAABB(EntityLivingBase.class, bb); Iterator i$ = ents.iterator(); while(i$.hasNext()) { Object o = i$.next(); EntityLivingBase el = (EntityLivingBase)o; int dist = MathHelper.floor_double(el.getDistance((double) x, (double) y, (double) z)); el.attackEntityFrom(DamageSourcePad.electrocute, (float) (halfhearts - dist)); } } } public boolean isPadActive(IBlockAccess iBA, int x, int y, int z) { return ChargePadType.isActive(iBA.getBlockMetadata(x, y, z)); } public int tickRate(World world) { return 10; } public void updateTick(World world, int x, int y, int z, Random rand) { if(!world.isRemote) { if(this.isPadActive(world, x, y, z)) { this.setStateOnInteraction(world, x, y, z); } } } public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) { if(!world.isRemote) { if(!this.isPadActive(world, x, y, z)) { this.setStateOnInteraction(world, x, y, z); } } } private void setStateOnInteraction(World world, int x, int y, int z) { int meta = ChargePadType.validateMeta(world.getBlockMetadata(x, y, z), true); boolean active = (meta & != 0; double margin = 0.125D; AxisAlignedBB aabb = AxisAlignedBB.getBoundingBox((double) x + margin, (double) y, (double) z + margin, (double) (x + 1) - margin, (double) y + 0.5D, (double) (z + 1) - margin); List entities = world.getEntitiesWithinAABB(EntityPlayer.class, aabb); boolean force_disable = false; TileEntityChargePad tecp = null; if(active) { TileEntity hasEntity = world.getTileEntity(x, y, z); if(hasEntity != null && hasEntity instanceof TileEntityChargePad) { tecp = (TileEntityChargePad)hasEntity; if(entities.isEmpty()) { force_disable = tecp.getForceDisable(); } if(tecp.upgrade_fieldexp > 0) { aabb = aabb.expand((double) tecp.upgrade_fieldexp, 0.0D, (double) tecp.upgrade_fieldexp); entities = world.getEntitiesWithinAABB(EntityPlayer.class, aabb); } } } boolean hasEntity1 = !entities.isEmpty(); boolean changed = false; if(hasEntity1 && !active) { changed = true; world.setBlockMetadataWithNotify(x, y, z, meta | 8, 2); world.playSoundEffect((double) x + 0.5D, (double) y + 0.25D, (double) z + 0.5D, "random.click", 0.3F, 0.6F); } if(active && (!hasEntity1 || force_disable)) { changed = true; if(tecp != null) { tecp.setForceDisable(false); } world.setBlockMetadataWithNotify(x, y, z, meta & 7, 2); world.playSoundEffect((double) x + 0.5D, (double) y + 0.25D, (double) z + 0.5D, "random.click", 0.3F, 0.5F); } if(changed) { world.notifyBlockOfNeighborChange(x, y - 1, z, getBlockFromName("chargepadsreborn" + ":" + "chargePad")); world.notifyBlockOfNeighborChange(x - 1, y, z, getBlockFromName("chargepadsreborn" + ":" + "chargePad")); world.notifyBlockOfNeighborChange(x + 1, y, z, getBlockFromName("chargepadsreborn" + ":" + "chargePad")); world.notifyBlockOfNeighborChange(x, y, z - 1, getBlockFromName("chargepadsreborn" + ":" + "chargePad")); world.notifyBlockOfNeighborChange(x, y, z + 1, getBlockFromName("chargepadsreborn" + ":" + "chargePad")); world.markBlockRangeForRenderUpdate(x, y, z, x, y, z); } if(hasEntity1) { world.scheduleBlockUpdate(x, y, z, getBlockFromName("chargepadsreborn" + ":" + "chargePad"), this.tickRate(world)); } } public boolean renderAsNormalBlock() { return false; } public boolean isOpaqueCube() { return false; } @SideOnly(Side.CLIENT) public void randomDisplayTick(World world, int blockX, int blockY, int blockZ, Random rand) { if(this.isPadActive(world, blockX, blockY, blockZ)) { TileEntity te = world.getTileEntity(blockX, blockY, blockZ); if(te != null && te instanceof TileEntityChargePad) { ((TileEntityChargePad)te).spawnParticles(world, blockX, blockY, blockZ, rand); } } } @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int metadata) { int meta = ChargePadType.validateMeta(metadata, true); boolean active = (meta & != 0; if(meta != metadata) { CPLog.warning("Invalid meta check: %d/%sactive (ignoring)", new Object[]{Integer.valueOf(metadata), active?"":"in"}); } ChargePadType type = ChargePadType.getType(meta); return side == ForgeDirection.DOWN.ordinal()?type.getIcon(IconSuffix.Base):(side == ForgeDirection.UP.ordinal()?type.getIcon(active?IconSuffix.Top1:IconSuffix.Top0):type.getIcon(IconSuffix.Side)); } public int getMobilityFlag() { return 1; } // public int func_71885_a(int metadata, Random random, int par3) { //return this.getItem(); public int damageDropped(int metadata) { return metadata & 7; } public int quantityDropped(Random random) { return 1; } public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune) { ArrayList dropped = super.getDrops(world, x, y, z, metadata, fortune); TileEntity te = world.getTileEntity(x, y, z); if(te instanceof TileEntityChargePad) { TileEntityChargePad tecp = (TileEntityChargePad)te; tecp.getInventoryContent(dropped); } return dropped; } @SideOnly(Side.CLIENT) public void getSubBlocks(int blockId, CreativeTabs tabs, List istacks) { ChargePadType[] arr$ = ChargePadType.values(); int len$ = arr$.length; for(int i$ = 0; i$ < len$; ++i$) { ChargePadType type = arr$[i$]; istacks.add(new ItemStack(this, 1, type.ordinal())); } } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister ireg) { ChargePadType[] arr$ = ChargePadType.values(); int len$ = arr$.length; for (int i$ = 0; i$ < len$; ++i$) { ChargePadType type = arr$[i$]; String prefix = type.name().toLowerCase(Locale.ENGLISH); IconSuffix[] arr$1 = IconSuffix.values(); int len$1 = arr$1.length; for (int i$1 = 0; i$1 < len$1; ++i$1) { IconSuffix suffix = arr$1[i$1]; type.setIcon(suffix, ireg.registerIcon(Util.getTextureNameQ(prefix + suffix.name()))); } } } } This is an old plugin for ic2 that i did not originally make but Im just messing around with it. my block isn't showing up and I'm not seeing anything wrong in any of my classes This is my Blocks class is there something wrong here I don't see? (I'm new to posting on forums please tell me anything I did wrong)
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