so ive been working on a custom command and it doesn't seem to work i cant use the command in game. am i doing this right? or am i missing something.
heres my common proxy:
public class CommonProxy {
public void registerRenders(){
RecipesInit.smeltingRCP();
}
@EventHandler
public void serverLoad(FMLServerStartingEvent event)
{
// register server commands
event.registerServerCommand(new msssg());
}
}
and heres the command class:
public class msssg extends CommandBase {
@Override
public int compareTo(Object arg0) {
// TODO Auto-generated method stub
return 0;
}
@Override
public String getName() {
// TODO Auto-generated method stub
return "mssssg";
}
@Override
public String getCommandUsage(ICommandSender sender) {
// TODO Auto-generated method stub
return "mssssg messa";
}
@Override
public List getAliases() {
// TODO Auto-generated method stub
return this.getAliases();
}
@Override
public void execute(ICommandSender sender, String[] args)
throws CommandException {
EntityPlayer playerIn1 = (EntityPlayer) sender;
sender.addChatMessage(new ChatComponentText("TEST2345234234234234"));
}
@Override
public boolean canCommandSenderUse(ICommandSender sender) {
// TODO Auto-generated method stub
return true;
}
@Override
public List addTabCompletionOptions(ICommandSender sender, String[] args,
BlockPos pos) {
// TODO Auto-generated method stub
return null;
}
@Override
public boolean isUsernameIndex(String[] args, int index) {
// TODO Auto-generated method stub
return false;
}
}