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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
Ok then. Thanks to everyone for your help. Watch out for my mod hitting the forums soon. It'll be a big one. Now, I've got a lot of work to do. CausticLasagne. Keep it Real!
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
Okay, I only want my project to use the machines from thermal expansion, though it will not be a requirement for the mod to have thermal expansion installed. Users should be able to play the mod regardless of whether or not any CoFH mod is installed. Here is a Link to my current workspace: https://www.dropbox.com/s/xy6n1f0xtikov23/EpicFoodMod.zip?dl=0 It is a zip file and contains my active project, minus src code, cause I haven't written any. So yes @shadowfacts, that would make my project standalone I guess. The only question I have left is, Will it cause issues for someone who actually has CoFH installed? Update: All is working fine, though my question above still stands.
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
So... Copy the CoFH Lib files to my directory? I don't understand what to do. All I have is the Config file, the CoFH lib file and the CoFH jar file. Only the CoFH config file is where it's supposed to be. I'm preparing a Dropbox link to my entire project file. There is no src code at the moment until this cofh stuff is setup properly.
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
@shadowfacts Ok, Thanks. I copied the text from the site (CoFH_at.cfg) and created a .cfg file and pasted it at the location. So this should work? I only want the API so machines and stuff can work properly. Also the Rand() function looks like fun. I've added a Thanks to you. UPDATE: It didn't work. I copied the text into C:\Test_Mod\src\api\java\resource\CoFH_at.cfg There is text in the file and no other CoFH libraries present in the project.
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
I found the Issue, It was me using the incorrect COFH lib for the version of forge. I will upgrade to the latest and see what happens. Or.. I could downgrade COFH. I'm getting weird errors. BiMap map = ((BiMap) registry.registryObjects); RegistryNamespaced.underlyingIntegerMap.func_148746_a(object, id); 1. The field RegistrySimple.registryObjects is not visible RegistryUtils.java /.org.eclipse.jdt.core.external.folders/src/main/java/cofh/lib/util line 43 Java Problem Image Link: I found where these are declared, but I'm not sure how to access them. I've never had to deal with such tight coding before. Private, Protected, Inheritance. I hate 'em all. Too complicated.
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
Ok. Here you go. In the screenshot it shows my use of the COFH libraries and they are imported. Maybe you can spot something out of place? Image Link: Error 1 Description Resource Path Location Type Array constants can only be used in initializers BlockHelper.java /.org.eclipse.jdt.core.external.folders/src/main/java/cofh/lib/util/helpers line 45 Java Problem
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
It didn't work, I ended up with 3000+ Errors in the package files and some java files. I also tried the jar method, but eclipse wouldn't recognize it. Am I doing something wrong?
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
Ok, Will do. Thanks for your help everyone!
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
Ok, yorkeMC, I followed your advice, but I still can't get it to load. I have the jar in the libs folder but when I try to acces it it says: Source not found The JAR file CoFHLib-[1.7.10]1.0.3-175.jar has no source attachment. You can attach the source by clicking Attach Source below:
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Questions About Copyrighted Content in a Mod.
Ok, yorkeMC, I followed your advice, but I still can't get it to load. I have the jar in the libs folder but when I try to acces it it says: Source not found The JAR file CoFHLib-[1.7.10]1.0.3-175.jar has no source attachment. You can attach the source by clicking Attach Source below:
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
I'm really tired and it's like 1 in the morn, so cya guys. I'll be online tomorrow after about 1000 (UTC +0800).
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Using External JAR's or other API's in Minecraft Forge/Eclipse.. [Solved]
I want to include the source (or SDK) for the use of RF in my mod (Similar to other mods and cross mod compatibility) In other words, I want to make my machines compatible with COFH's RF Energy. How would I go about doing this? I have tried already downloading cofhlib and I can't import it into my project, It says that there is no source linked, and as I can Imagine, this is because the files are already compiled. (I even went to project settings and added it as an external JAR. No avail.)
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Questions About Copyrighted Content in a Mod.
Completely Unrelated. nvm.
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Questions About Copyrighted Content in a Mod.
Ok Understood. Last Question, Not related though... I want to include the source (or SDK) for the use of RF in my mod (Similar to other mods and cross mod compatibility) In other words, I want to make my machines compatible with COFH's RF Energy. How would I go about doing this?
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Questions About Copyrighted Content in a Mod.
Ahhh. Fair Use Act? Well if that's the case, then I'm going to ensure full compliance with this... ;] In the case of Music however, I won't copy others.. because music is hard to edit without the right software. I might have to write my own, Unless I get permission from the owner of the content? Thanks guys for your Prompt replies and help. CausticLasagne.
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