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CausticLasagne

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  • Gender
    Male
  • URL
    http://www.causticpixelgames.com
  • Location
    Deep underground in a hidden lair
  • Personal Text
    The Spice of Life is an actual Spice!

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  1. Ok then. Thanks to everyone for your help. Watch out for my mod hitting the forums soon. It'll be a big one. Now, I've got a lot of work to do. CausticLasagne. Keep it Real!
  2. Okay, I only want my project to use the machines from thermal expansion, though it will not be a requirement for the mod to have thermal expansion installed. Users should be able to play the mod regardless of whether or not any CoFH mod is installed. Here is a Link to my current workspace: https://www.dropbox.com/s/xy6n1f0xtikov23/EpicFoodMod.zip?dl=0 It is a zip file and contains my active project, minus src code, cause I haven't written any. So yes @shadowfacts, that would make my project standalone I guess. The only question I have left is, Will it cause issues for someone who actually has CoFH installed? Update: All is working fine, though my question above still stands.
  3. So... Copy the CoFH Lib files to my directory? I don't understand what to do. All I have is the Config file, the CoFH lib file and the CoFH jar file. Only the CoFH config file is where it's supposed to be. I'm preparing a Dropbox link to my entire project file. There is no src code at the moment until this cofh stuff is setup properly.
  4. @shadowfacts Ok, Thanks. I copied the text from the site (CoFH_at.cfg) and created a .cfg file and pasted it at the location. So this should work? I only want the API so machines and stuff can work properly. Also the Rand() function looks like fun. I've added a Thanks to you. UPDATE: It didn't work. I copied the text into C:\Test_Mod\src\api\java\resource\CoFH_at.cfg There is text in the file and no other CoFH libraries present in the project.
  5. I found the Issue, It was me using the incorrect COFH lib for the version of forge. I will upgrade to the latest and see what happens. Or.. I could downgrade COFH. I'm getting weird errors. BiMap map = ((BiMap) registry.registryObjects); RegistryNamespaced.underlyingIntegerMap.func_148746_a(object, id); 1. The field RegistrySimple.registryObjects is not visible RegistryUtils.java /.org.eclipse.jdt.core.external.folders/src/main/java/cofh/lib/util line 43 Java Problem Image Link: I found where these are declared, but I'm not sure how to access them. I've never had to deal with such tight coding before. Private, Protected, Inheritance. I hate 'em all. Too complicated.
  6. Ok. Here you go. In the screenshot it shows my use of the COFH libraries and they are imported. Maybe you can spot something out of place? Image Link: Error 1 Description Resource Path Location Type Array constants can only be used in initializers BlockHelper.java /.org.eclipse.jdt.core.external.folders/src/main/java/cofh/lib/util/helpers line 45 Java Problem
  7. It didn't work, I ended up with 3000+ Errors in the package files and some java files. I also tried the jar method, but eclipse wouldn't recognize it. Am I doing something wrong?
  8. Ok, yorkeMC, I followed your advice, but I still can't get it to load. I have the jar in the libs folder but when I try to acces it it says: Source not found The JAR file CoFHLib-[1.7.10]1.0.3-175.jar has no source attachment. You can attach the source by clicking Attach Source below:
  9. Ok, yorkeMC, I followed your advice, but I still can't get it to load. I have the jar in the libs folder but when I try to acces it it says: Source not found The JAR file CoFHLib-[1.7.10]1.0.3-175.jar has no source attachment. You can attach the source by clicking Attach Source below:
  10. I'm really tired and it's like 1 in the morn, so cya guys. I'll be online tomorrow after about 1000 (UTC +0800).
  11. I want to include the source (or SDK) for the use of RF in my mod (Similar to other mods and cross mod compatibility) In other words, I want to make my machines compatible with COFH's RF Energy. How would I go about doing this? I have tried already downloading cofhlib and I can't import it into my project, It says that there is no source linked, and as I can Imagine, this is because the files are already compiled. (I even went to project settings and added it as an external JAR. No avail.)
  12. Ok Understood. Last Question, Not related though... I want to include the source (or SDK) for the use of RF in my mod (Similar to other mods and cross mod compatibility) In other words, I want to make my machines compatible with COFH's RF Energy. How would I go about doing this?
  13. Ahhh. Fair Use Act? Well if that's the case, then I'm going to ensure full compliance with this... ;] In the case of Music however, I won't copy others.. because music is hard to edit without the right software. I might have to write my own, Unless I get permission from the owner of the content? Thanks guys for your Prompt replies and help. CausticLasagne.
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