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colinvella

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  1. Hi, I would like to save additional custom data to the world (Minecraft 1.8, Forge .1513), whenever it is saved, and to have it restored when opened. Is there a method hook or other mechanism for this? Thanks
  2. I have set up a logoFile called "modLogo.png" in the "resources" directory in my Forge dev folder structure and refer to it in "mcmod.info" with the line: : "logoFile": "/modLogo.png", : The mod logo does get displayed when I run the code from within Eclipse or via the commandline "gradlew runClient", but when I install the built mod file in my Minecraft game directory, the logo isn't displayed in my Mod List. My Forge Source version is 11.14.3.1502. Has anyone else encountered this strange problem and knows how to solve it?
  3. Hi, I'm currently making a mod for Minecraft 1.8.8 via Forge and noticed that all mods in the Mod List, except for the MCP, can be disabled via a Disable button. Is this functionality something that can be coded in a custom mod via event handlers or other technique? Or is the ability to disable a Mod exclusive to the MCP? Thanks
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