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About zlappedx3

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  1. Hello when i called obj model from state or json i meed issus my model have light when dark event, i want disable my light when dark. my state(json) "variants": { "model": "moderncreator:block/refrigerator" //call my json model } from model dir. { "loader": "forge:obj", "model": "moderncreator:models/block/refrigerator.obj", // call my obj model "flip-v": true } my display when dark.
  2. Okay bro i know you don't understand i will exaple explain again when i set the my tileentity inventory max size to 4096 then and i create my slot on container max size (i mean track slot 4096) when i put some my item to slot id 512 and i leave the game and return to join world agian that item will change to slot id 0 from slot id 512. This my code : package test; import net.minecraft.block.BlockState; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.inventory.ItemStackHelper; import net.minecraft.inventory.container.Container; import net.minecraft.item.ItemSt
  3. Can i set NonNullList size to 4096 ? i can't put my item slot 512 from my tile entity, when i put some item slot 512 it will change tile entity to slot 0.
  4. Hello i can't render some item from my tile entity from my NonNullList<ItemStack> i don't know this problem happent from what please look my code or try run it. https://github.com/thepdone/de Note : When you put your item you want exit from your world to main menu and return to your world it will success render I'm need just render it when put my item don't need exit from my world and join my world agian for render it. Update : I'm forget this block DM is decoration tab when you put it right click that block transparent and pick some item and exit to main menu then an
  5. Yes you can understand me but custom rendering can't render some item in slot from TileEntity.
  6. I'm need use TileEntityRenderer render some item in the TileEntity like LockableLootTileEntity from NonNullList<ItemStack> can i send something to client for render some item ?
  7. Hello i try render the tileentitiy by bindTileEntityRenderer but it change bindTileEntitySpecialRenderer() to bindTileEntityRenderer() please i'm need the example.
  8. i just need playsound from byte array playSound by world.playSound() how to
  9. In really i don't want to talk about this i just convert the skin to byte array for save in data world for use on the gui screen but have the problem just can't ImageIO of skin if the player not in the world i can't use skin from that player but if i Steam out from link gui screen on game will slowly open gui how to fixed this problem ?
  10. I'm try on EntityJoinWorldEvent on cilent side only when i use account of mojang i mean real account i try ImageIO.read() url on real account but it send can't use steam url but if i use on the eclipse IDE or other lancher at is not mojang ImageIO.read() can normally running when i print Cause() have this result. sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target This is my link for SteamIn : https://api.minetools.eu/skin/davethepig101 And i
  11. Now i can use the obj model on 1.14.4 but have the problem i can't use the texture map on model please try look the my code. https://github.com/thepdone/testOBJ
  12. Hi before i can use the packet message but in 1.14.4 i can't readTag from ByteBufUtils when i look vanilla i see getContentDump but it's String How read the PacketBuffer for CompoundNBT ?
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