Thank you for answer.
Ok, I understand in which form they stores.
Which values of the yaw and pith are match with axis(positive direction)?
ItsAMysteriousYT, thank you for help offer. Where can I write you some questions(Email, personal messages, forum)?
P.S. Sorry for my bad English
Ok, I readed information about yaw and pitch angles. I find that they stores in float variable.
But I don't understand in which form they are stored in float variable.
Are float variables store yaw and pitch angles as PI/anynumber?
I'm making mod with light beams.
Beam should be created by block and go to the setted direction (direction should calculates based on start block and block that player selected). So I want to store this direction.
P.S. Sorry for my bad English.