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TheCrafter4000

Forge Modder
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Everything posted by TheCrafter4000

  1. You must make a new instance of a BlockPos with the three Integer: new BlockPos( x, y, z )
  2. Your onBlockActivated methode has not the right arguments: onBlockActivated(World worldIn, int x, int y , int z, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) Right is: onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
  3. Your BasicBlock#getFacingFromEntity() Method is empty
  4. What does your registerRender() Methode ?
  5. Write a second class that extends your TileEnity and register it.
  6. You must Override the getActualState() Methode in your Block class
  7. http://bedrockminer.jimdo.com/modding-tutorials/basic-modding-1-8/blocks-dropping-special-items/

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