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harison513

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Everything posted by harison513

  1. Okay, I have removed the rendering for now and moved the entity registration to the CommonProxy init and I still get this error: Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/renderer/entity/Render for invalid side SERVER Am I registering it wrong? private static void register(Class<? extends Entity> entityClass, String entityName, int eggColour, int spotColour) { EntityRegistry.registerModEntity(new ResourceLocation("test_entity"), entityClass, entityName, entityID++, TestMod.instance, 128, 1, true, eggColour, spotColour); } public static void registerEntities() { // Which is called in the CommonProxy init EntityHelper.register(TestEntity.class, "test_entity", 0x000000, 0xffffff); }
  2. If I put it in the CommonProxy or anywhere else I get this crash when starting the server: Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/renderer/entity/Render for invalid side SERVER public class CommonProxy { public void preInit() { NetworkHelper.registerMessages(); } public void init() { EntityHelper.registerEntities(); // Error here } public void postInit() { } public EntityPlayer getPlayer(MessageContext ctx) { return ctx.getServerHandler().playerEntity; } }
  3. I have created a simple entity class to figure out how to get it to work on a server but when running solely the client I am able to use the spawn egg no problem to spawn the entity, but when I try it on a server, nothing happens (no errors or entity constructor called). The egg is there it just doesn't work on the server. TestMod: @Mod(name = TestMod.NAME, modid = TestMod.MODID, version = TestMod.VERSION, acceptedMinecraftVersions = TestMod.ACCEPTED_MINECRAFT_VERSIONS) public class TestMod { public static final String NAME = "Test Mod"; public static final String MODID = "testmod"; public static final String VERSION = "1.0.0"; public static final String ACCEPTED_MINECRAFT_VERSIONS = "[1.11.2]"; public static final String PROXY_PATH = "com.testmod.proxy"; @Instance public static TestMod instance; @SidedProxy(clientSide = TestMod.PROXY_PATH + ".ClientProxy", serverSide = TestMod.PROXY_PATH + ".ServerProxy") public static CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent event) { proxy.preInit(); } @EventHandler public void init(FMLInitializationEvent event) { proxy.init(); } @EventHandler public void postInit(FMLPostInitializationEvent event) { proxy.postInit(); } } Proxies: public class CommonProxy { public void preInit() { NetworkHelper.registerMessages(); } public void init() { } public void postInit() { } public EntityPlayer getPlayer(MessageContext ctx) { return ctx.getServerHandler().playerEntity; } } public class ServerProxy extends CommonProxy { public void preInit() { super.preInit(); NetworkHelper.registerMessages(); } public void init() { super.init(); } public void postInit() { super.postInit(); } public EntityPlayer getPlayer(MessageContext ctx) { return ctx.getServerHandler().playerEntity; } } public class ClientProxy extends CommonProxy { @Override public void preInit() { super.preInit(); } @Override public void init() { super.init(); EntityHelper.registerEntities(); RenderingRegistry.registerEntityRenderingHandler(TestEntity.class, new RenderTestEntity(Minecraft.getMinecraft().getRenderManager())); } @Override public void postInit() { super.postInit(); } @Override public EntityPlayer getPlayer(MessageContext ctx) { return ctx.side.isClient() ? Minecraft.getMinecraft().player : super.getPlayer(ctx); } } EntityHelper: public class EntityHelper { private static int entityID = 3467; public static void registerEntities() { EntityHelper.register(TestEntity.class, "test_entity", 7951674, 7319108); } public static void renderEntities() { RenderingRegistry.registerEntityRenderingHandler(TestEntity.class, new RenderTestEntity(Minecraft.getMinecraft().getRenderManager())); } private static void register(Class<? extends Entity> entityClass, String entityName, int eggColour, int spotColour) { EntityRegistry.registerModEntity(new ResourceLocation("testmod:test_entity"), entityClass, entityName, entityID++, TestMod.instance, 128, 1, true, eggColour, spotColour); } }
  4. Okay figured it out, you can use... Minecraft.getMinecraft().gameSettings.keyBindInventory.isPressed() ... in your key handler class to check if a certain key binding is pressed.
  5. Is there any way to override the current inventory key binding so that I can open my custom gui in place of the the existing player inventory?
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