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Everything posted by [email protected]

  1. are you trying to add a recipe with a custom result or check the result of a recipe
  2. Yes I left it at one for the sake of solving the bigger problem this method works with only a couple blocks UPDATE I decide to try irecipe and it was much simpler so thank you for the suggestion. I didn't understand it at first and so I was hesitant but it was definitely the most efficient memory wise as well
  3. I was hoping for a solution like this except this does not work public void addDuplicate() { Set itemReg=GameData.getItemRegistry().getKeys(); List<ResourceLocation> itemList=new ArrayList<ResourceLocation>(); itemList.addAll(itemReg); for ( ResourceLocation itemName : itemList) { Item itemm=GameData.getItemRegistry().getObject(itemName); GameRegistry.addShapelessRecipe(new ItemStack(itemm), mainEA.CopyCore,itemm); } }
  4. I don't need flexibility. I need a way to add like 300 duplicator recipe that take my item and any other item to duplicate it
  5. I am working on a mod and it requires me to add a recipe for all items in minecraft. The item copycore(mymod) has a durability of 50.I want it to be able to be crafted shapelessly with any item and craft two items essentially duplicating it.example apple and copycore in craftingtable=2 apples and cpycore take 1 damage.I just can't think of way to include a recipe for all the items.Anyone have suggestions
  6. Do you know of any updated tutorials that can explain extended entities or add inventories to entites
  7. I want to make mod where one can give a cow a chest and armor.Can some please tell me the function that are important or another resource for 1.8 minecraft. I will be okay with just basic inventory on cows to get started.

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