Couple of questions:
1) Which version of minecraft/ forge is your mod for?
2) what was the path for your assets/art/sounds/etc.?
3) posted code in spoiler tags would help immensely.
4)does the forge log 0 have any errors reported in it? might want to post it too with spoilers.
the jar files from the new launcher are different then the ones from the old launcher. your best bet is to get the old launcher( see: Google) and use it to get the 1.5.2 jar file.
I could be wrong but i don't think so.
could look at mystcraft and ask the creator how he set constant weather and you could set the biome to be tundra, taiga or snowy. therefore the weather would be snow.
thanks guys.
i think that was the problem: "/packagename/texturename.png"
i had my textures inside my package but didn't add my package name so mine just read
"/myitems.png"
i'll try it a bit later.
EDIT/UPDATE: works. thanks guys.
thanks for the quick reply. but by putting it inside the bin folder what happens if i want to publish my mod? won't whoever downloads it have to throw my textures into the bin folder?
Hi all, i've been following tech freezers forge tutorials on youtube but i've hit a snag. i followed what he did exactly but my texture doesn't show up for my sword. instead i get a white square with a black rectangle at the bottom.
my mod source can be found here:
http://www.filehosting.org/file/details/388565/VanillaExpansion.7z
any help would be appreciated.