I actually am not using separate classes for all the blocks, is that a better way? Seems more organized. I have one huge mod page with all my blocks and one for items. Then the main mod class. I could set it after the game registry but I don; like that. Should I just start over with each class for one block?
I was wondering if someone can tell me how to the the harvest level (.setHarvestLevel("pickaxe",2)) in the constructer because it always seems to give me an error. Some sample code would help. Here is what i have.
marble = new Block(Material.rock).setUnlocalizedName("marble").setCreativeTab(MoarMinecraft.tabMM).setHardness(1).setStepSound(Block.soundTypeStone); Thanks
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