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Main Mod File
EntityRegistry.registerModEntity(EntityBlast.class, "Blast", 0, PinesMod.modInstance, 64, 10, true);
ClientProxy
RenderingRegistry.registerEntityRenderingHandler(EntityBlast.class, new RenderBlast(Minecraft.getMinecraft().getRenderManager(), new ModelBlast(), 0));
EntityBlast
public class EntityBlast extends EntityThrowable implements IProjectile{
private int xTile = -1;
private int yTile = -1;
private int zTile = -1;
private Block inTile;
private int inData;
private boolean inGround;
public int arrowShake;
public Entity shootingEntity;
private int ticksInGround;
private int ticksInAir;
private double damage = 3.5D;
private int knockbackStrength;
public EntityBlast(World worldIn)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
}
public EntityBlast(World worldIn, double x, double y, double z)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.setPosition(x, y, z);
}
public EntityBlast(World worldIn, EntityLivingBase shooter, EntityLivingBase p_i1755_3_, float p_i1755_4_, float p_i1755_5_)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = shooter;
this.posY = shooter.posY + (double)shooter.getEyeHeight() - 0.10000000149011612D;
double d0 = p_i1755_3_.posX - shooter.posX;
double d1 = p_i1755_3_.getEntityBoundingBox().minY + (double)(p_i1755_3_.height / 3.0F) - this.posY;
double d2 = p_i1755_3_.posZ - shooter.posZ;
double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d2 * d2);
if (d3 >= 1.0E-7D)
{
float f2 = (float)(Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
float f3 = (float)(-(Math.atan2(d1, d3) * 180.0D / Math.PI));
double d4 = d0 / d3;
double d5 = d2 / d3;
this.setLocationAndAngles(shooter.posX + d4, this.posY, shooter.posZ + d5, f2, f3);
float f4 = (float)(d3 * 0.20000000298023224D);
this.setThrowableHeading(d0, d1 + (double)f4, d2, p_i1755_4_, p_i1755_5_);
}
}
public EntityBlast(World worldIn, EntityLivingBase shooter, float p_i1756_3_)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = shooter;
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(shooter.posX, shooter.posY + (double)shooter.getEyeHeight(), shooter.posZ, shooter.rotationYaw, shooter.rotationPitch);
this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
this.posY -= 0.10000000149011612D;
this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
this.setPosition(this.posX, this.posY, this.posZ);
this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
this.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI));
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
}
protected void entityInit()
{
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
}
public void setThrowableHeading(double x, double y, double z, float velocity, float inaccuracy)
{
float f2 = MathHelper.sqrt_double(x * x + y * y + z * z);
x /= (double)f2;
y /= (double)f2;
z /= (double)f2;
x += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)inaccuracy;
y += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)inaccuracy;
z += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)inaccuracy;
x *= (double)velocity;
y *= (double)velocity;
z *= (double)velocity;
this.motionX = x;
this.motionY = y;
this.motionZ = z;
float f3 = MathHelper.sqrt_double(x * x + z * z);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(x, z) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(y, (double)f3) * 180.0D / Math.PI);
this.ticksInGround = 0;
}
@SideOnly(Side.CLIENT)
public void func_180426_a(double p_180426_1_, double p_180426_3_, double p_180426_5_, float p_180426_7_, float p_180426_8_, int p_180426_9_, boolean p_180426_10_)
{
this.setPosition(p_180426_1_, p_180426_3_, p_180426_5_);
this.setRotation(p_180426_7_, p_180426_8_);
}
@SideOnly(Side.CLIENT)
public void setVelocity(double x, double y, double z)
{
this.motionX = x;
this.motionY = y;
this.motionZ = z;
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(x * x + z * z);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(x, z) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(y, (double)f) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch;
this.prevRotationYaw = this.rotationYaw;
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
this.ticksInGround = 0;
}
}
public void onUpdate()
{
super.onUpdate();
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI);
}
BlockPos blockpos = new BlockPos(this.xTile, this.yTile, this.zTile);
IBlockState iblockstate = this.worldObj.getBlockState(blockpos);
Block block = iblockstate.getBlock();
if (block.getMaterial() != Material.air)
{
block.setBlockBoundsBasedOnState(this.worldObj, blockpos);
AxisAlignedBB axisalignedbb = block.getCollisionBoundingBox(this.worldObj, blockpos, iblockstate);
if (axisalignedbb != null && axisalignedbb.isVecInside(new Vec3(this.posX, this.posY, this.posZ)))
{
this.inGround = true;
}
}
if (this.arrowShake > 0)
{
--this.arrowShake;
}
if (this.inGround)
{
int j = block.getMetaFromState(iblockstate);
if (block == this.inTile && j == this.inData)
{
++this.ticksInGround;
if (this.ticksInGround >= 1200)
{
this.setDead();
}
}
else
{
this.inGround = false;
this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
this.ticksInGround = 0;
this.ticksInAir = 0;
}
}
else
{
++this.ticksInAir;
Vec3 vec31 = new Vec3(this.posX, this.posY, this.posZ);
Vec3 vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec31, vec3, false, true, false);
vec31 = new Vec3(this.posX, this.posY, this.posZ);
vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec3 = new Vec3(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int i;
float f1;
for (i = 0; i < list.size(); ++i)
{
Entity entity1 = (Entity)list.get(i);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
{
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.getEntityBoundingBox().expand((double)f1, (double)f1, (double)f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
if (movingobjectposition1 != null)
{
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
{
movingobjectposition = null;
}
}
float f2;
float f3;
float f4;
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
int k = MathHelper.ceiling_double_int((double)f2 * this.damage);
if (this.getIsCritical())
{
k += this.rand.nextInt(k / 2 + 2);
}
DamageSource damagesource;
if (this.shootingEntity == null)
{
damagesource = DamageSource.causeArrowDamage(null, null);
}
else
{
damagesource = DamageSource.causeArrowDamage(null, this.shootingEntity);
}
if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman))
{
movingobjectposition.entityHit.setFire(5);
}
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, (float)k))
{
if (movingobjectposition.entityHit instanceof EntityLivingBase)
{
EntityLivingBase entitylivingbase = (EntityLivingBase)movingobjectposition.entityHit;
if (!this.worldObj.isRemote)
{
entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
}
if (this.knockbackStrength > 0)
{
f4 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
if (f4 > 0.0F)
{
movingobjectposition.entityHit.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)f4, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)f4);
}
}
if (this.shootingEntity instanceof EntityLivingBase)
{
EnchantmentHelper.func_151384_a(entitylivingbase, this.shootingEntity);
EnchantmentHelper.func_151385_b((EntityLivingBase)this.shootingEntity, entitylivingbase);
}
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
{
((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
}
}
if (!(movingobjectposition.entityHit instanceof EntityEnderman))
{
this.setDead();
}
}
else
{
this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
}
else
{
BlockPos blockpos1 = movingobjectposition.getBlockPos();
this.xTile = blockpos1.getX();
this.yTile = blockpos1.getY();
this.zTile = blockpos1.getZ();
iblockstate = this.worldObj.getBlockState(blockpos1);
this.inTile = iblockstate.getBlock();
this.inData = this.inTile.getMetaFromState(iblockstate);
this.motionX = (double)((float)(movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = (double)((float)(movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = (double)((float)(movingobjectposition.hitVec.zCoord - this.posZ));
f3 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / (double)f3 * 0.05000000074505806D;
this.posY -= this.motionY / (double)f3 * 0.05000000074505806D;
this.posZ -= this.motionZ / (double)f3 * 0.05000000074505806D;
this.inGround = true;
this.arrowShake = 7;
this.setIsCritical(false);
if (this.inTile.getMaterial() != Material.air)
{
this.inTile.onEntityCollidedWithBlock(this.worldObj, blockpos1, iblockstate, this);
}
}
}
if (this.getIsCritical())
{
for (i = 0; i < 4; ++i)
{
this.worldObj.spawnParticle(EnumParticleTypes.CRIT, this.posX + this.motionX * (double)i / 4.0D, this.posY + this.motionY * (double)i / 4.0D, this.posZ + this.motionZ * (double)i / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ, new int[0]);
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
f3 = 0.99F;
f1 = 0.05F;
if (this.isInWater())
{
for (int l = 0; l < 4; ++l)
{
f4 = 0.25F;
this.worldObj.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * (double)f4, this.posY - this.motionY * (double)f4, this.posZ - this.motionZ * (double)f4, this.motionX, this.motionY, this.motionZ, new int[0]);
}
f3 = 0.6F;
}
if (this.isWet())
{
this.extinguish();
}
this.motionX *= (double)f3;
this.motionY *= (double)f3;
this.motionZ *= (double)f3;
this.motionY -= (double)f1;
this.setPosition(this.posX, this.posY, this.posZ);
this.doBlockCollisions();
}
}
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
tagCompound.setShort("xTile", (short)this.xTile);
tagCompound.setShort("yTile", (short)this.yTile);
tagCompound.setShort("zTile", (short)this.zTile);
tagCompound.setShort("life", (short)this.ticksInGround);
ResourceLocation resourcelocation = (ResourceLocation)Block.blockRegistry.getNameForObject(this.inTile);
tagCompound.setString("inTile", resourcelocation == null ? "" : resourcelocation.toString());
tagCompound.setByte("inData", (byte)this.inData);
tagCompound.setByte("shake", (byte)this.arrowShake);
tagCompound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
tagCompound.setDouble("damage", this.damage);
}
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
this.xTile = tagCompund.getShort("xTile");
this.yTile = tagCompund.getShort("yTile");
this.zTile = tagCompund.getShort("zTile");
this.ticksInGround = tagCompund.getShort("life");
if (tagCompund.hasKey("inTile", )
{
this.inTile = Block.getBlockFromName(tagCompund.getString("inTile"));
}
else
{
this.inTile = Block.getBlockById(tagCompund.getByte("inTile") & 255);
}
this.inData = tagCompund.getByte("inData") & 255;
this.arrowShake = tagCompund.getByte("shake") & 255;
this.inGround = tagCompund.getByte("inGround") == 1;
if (tagCompund.hasKey("damage", 99))
{
this.damage = tagCompund.getDouble("damage");
}
}
public void onCollideWithPlayer(EntityPlayer entityIn)
{
if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0)
{
this.setDead();
}
}
protected boolean canTriggerWalking()
{
return false;
}
public void setDamage(double p_70239_1_)
{
this.damage = p_70239_1_;
}
public double getDamage()
{
return this.damage;
}
public void setKnockbackStrength(int p_70240_1_)
{
this.knockbackStrength = p_70240_1_;
}
public boolean canAttackWithItem()
{
return false;
}
public void setIsCritical(boolean p_70243_1_)
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (p_70243_1_)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
}
else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
}
}
public boolean getIsCritical()
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
return (b0 & 1) != 0;
}
@Override
protected void onImpact(MovingObjectPosition p_70184_1_) {
}
}
ModelBlast
public class ModelBlast extends ModelBase
{
ModelRenderer Shape1;
public ModelBlast()
{
textureWidth = 64;
textureHeight = 32;
Shape1 = new ModelRenderer(this, 0, 0);
Shape1.addBox(0F, 0F, 0F, 7, 3, 3);
Shape1.setRotationPoint(-1.5F, 19F, 3.5F);
Shape1.setTextureSize(64, 32);
Shape1.mirror = true;
setRotation(Shape1, 0F, 1.570796F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Shape1.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}
RenderBlast
public class RenderBlast extends Render{
private static final ResourceLocation blastTextures = new ResourceLocation(Reference.MOD_ID + ":textures/mob/Blast.png");
public RenderBlast(RenderManager par1RenderManager, ModelBase par2ModelBase, float par3) {
super(par1RenderManager);
}
protected ResourceLocation getEntityTexture(EntityBlast entity){
return blastTextures;
}
protected ResourceLocation getEntityTexture(Entity entity){
return this.getEntityTexture((EntityBlast)entity);
}
}
ItemBlaster (Not relevant)
private int firingDelay = 20;
@Override
public void onUpdate(ItemStack itemstack, World world, Entity entity, int i, boolean j) {
firingDelay++;
}
@SideOnly(Side.CLIENT)
public boolean isFull3D() {
return true;
}
@Override
public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer player) {
System.out.println(firingDelay);
{
if (!world.isRemote) {
world.spawnEntityInWorld(new EntityBlast(world, player, 3));
}
}
return itemstack;
}