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Ronaldi2001

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Everything posted by Ronaldi2001

  1. That worked. What he was saying made no sense to me at all but now that I see it I get it.
  2. Ya I want to set it for my own tools. I want it so that there is no wait time and 100 damage.
  3. So how would I code it so that way the night vision is on for 220 ticks? I'm so confused...
  4. Is it possible to change attack speed and damage on different tools. I know on the axe it makes you change it. All help is appreciated!
  5. I changed it because you can't do "potion." and name the potion, that is no longer an option in 1.9.
  6. I am porting my mod over to 1.9 and I have night vision on my helmet. In 1.7.10 this is the code I used: player.addPotionEffect(new PotionEffect(Potion.nightVision.getId(), 220, 0)); What I ported over so far is: player.addPotionEffect(new PotionEffect (Potion.getPotionById(16))); but the potion effect doesn't last long, and because of that the screen flashes. All the help will be appropriated.
  7. Diamond Seeds Class: package ronaldi2001.MoreItems.crops; import net.minecraft.block.Block; import net.minecraft.block.BlockBush; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; import ronaldi2001.MoreItems.init.MoreItemsItems; public class MIDiamondCrop extends BlockBush { public MIDiamondCrop(String name) { this.setUnlocalizedName(name); } public Item getSeed() { return MoreItemsItems.diamond_seeds; } public Item getCrop() { return Items.diamond; } } MIItemSeeds Class: package ronaldi2001.MoreItems.items; import net.minecraft.block.Block; import net.minecraft.item.ItemSeeds; import ronaldi2001.MoreItems.main.MoreItems; public class MIItemSeeds extends ItemSeeds { public MIItemSeeds(Block crops, Block soil, String name) { super(crops, soil); this.setUnlocalizedName(name); this.setCreativeTab(MoreItems.tabMoreItems); } }
  8. I am adding material crops to my mod and when I went to go add lapis(dye, 1, 4) the "1, 4" is highlited with red and I cant figure out how to make it work with lapis. If I make it a "new ItemStack" like I would when I use it in the crafting recipes, the whole line gets highlighted red. package ronaldi2001.MoreItems.crops; import net.minecraft.block.BlockCrops; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import ronaldi2001.MoreItems.init.MoreItemsItems; public class MILapisCrop extends BlockCrops { public MILapisCrop(String name) { this.setUnlocalizedName(name); } public Item getSeed() { return MoreItemsItems.lapis_seeds; } public Item getCrop() { return Items.dye, 1, 4; } }
  9. I am adding on to my mod More Items and i'm adding material crops. I am making my diamond crop right now and I want the seed to plant the crop on a block of diamond. I added the diamond block where farmland should be but it still wont let me plant it on it. Diamond Plant Registry: GameRegistry.registerItem(diamond_seeds = new MIItemSeeds(MoreItemsCrops.diamond_crop, Blocks.diamond_block, "diamond_seeds"), "diamond_seeds");
  10. Main Class: Crops Class: Items Class for seed:
  11. What would I put to override the state of the crop.
  12. I followed the video below to help me, it works for him. Someone in the comments of the video has the same problem. Sorry I just figured out that there is an insert code button for code I will use it next time.
  13. I am adding crops to my mod and when I click with the seed my client crashes. But if I give myself the block with commands I can place the plant on grass and farmland and when I click on the plant with bone meal and it works. I just need help making the seeds plant the crop. Error:
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