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Baijson

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  1. In your ItemRenderRegister.java change line 16, Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation("mapoverlay:item/tutorial_item", "inventory")); into: ModelLoader.setCustomModelResourceLocation ( item, 0, new ModelResourceLocation("mapoverlay:item/tutorial_item", "inventory") );
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