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  • Koopamillion

Koopamillion

Forge Modder
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  • Content Count

    102
  • Joined

    March 1, 2016
  • Last visited

    May 30, 2016

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About Koopamillion

  • Rank
    Creeper Killer

Converted

  • Gender
    Male
  • URL
    http://lumtech.byethost33.com/mods/eKoop/modinfo.html
  1. Koopamillion

    [1.7.10] Inventory Duplicates Items When Taken Out [UNSOLVED]

    Koopamillion replied to Koopamillion's topic in Modder Support

    Anyone
    • May 29, 2016
    • 3 replies
  2. Koopamillion

    [1.7.10] Inventory Duplicates Items When Taken Out [UNSOLVED]

    Koopamillion replied to Koopamillion's topic in Modder Support

    Anyone
    • May 29, 2016
    • 3 replies
  3. Koopamillion

    [1.7.10] Inventory Duplicates Items When Taken Out [UNSOLVED]

    Koopamillion replied to Koopamillion's topic in Modder Support

    Hi Guys, I have several inventories, the first one was created with a tutorial, it has no problems, the other like 20 were all based off the same, different tutorial. These 20 all bug out when trying to take items out. For example: Lets say the machine produces 2 iron dust, I try to take this out but it leaves some iron dust in there, eventually it will come out after being duplicated like 5 times. If it dosen't duplicate items, then it ghosts them. Does anyone know why my inventories bug out like this? I've given one the of the broken inventories code: TileEntity: https://gist.github.com/anonymous/62df4638182dcc2bef59e9ef12788346 Container: https://gist.github.com/anonymous/f0f9aff14c1715edda925c44bbe3503d Block: https://gist.github.com/anonymous/ba523a42838a2751a88a9c9123783ade ^^ This one may have random metas cause I screwed something up, ignore that, it isn't the problem.
    • May 28, 2016
    • 3 replies
  4. Koopamillion

    [1.7.10] Inventory Duplicates Items When Taken Out [UNSOLVED]

    Koopamillion posted a topic in Modder Support

    Hi Guys, I have several inventories, the first one was created with a tutorial, it has no problems, the other like 20 were all based off the same, different tutorial. These 20 all bug out when trying to take items out. For example: Lets say the machine produces 2 iron dust, I try to take this out but it leaves some iron dust in there, eventually it will come out after being duplicated like 5 times. If it dosen't duplicate items, then it ghosts them. Does anyone know why my inventories bug out like this? I've given one the of the broken inventories code: TileEntity: https://gist.github.com/anonymous/62df4638182dcc2bef59e9ef12788346 Container: https://gist.github.com/anonymous/f0f9aff14c1715edda925c44bbe3503d Block: https://gist.github.com/anonymous/ba523a42838a2751a88a9c9123783ade ^^ This one may have random metas cause I screwed something up, ignore that, it isn't the problem.
    • May 28, 2016
    • 3 replies
  5. Koopamillion

    1.7 Animated fluid in gui? UNSOLVED

    Koopamillion replied to Koopamillion's topic in Modder Support

    OK, Basically, I have all the drawing done, all I want is to get the textures source from the animated texture. Look at my gui near the coolant bit.
    • May 22, 2016
    • 11 replies
  6. Koopamillion

    1.7 Animated fluid in gui? UNSOLVED

    Koopamillion replied to Koopamillion's topic in Modder Support

    I'm sorry guys, but this is too complicated, I honestly don't have a clue, I kinda understand the switching between coords, but where do I put gui updatescreen?
    • May 22, 2016
    • 11 replies
  7. Koopamillion

    1.7 Block wont rotate when placed. UNSOLVED

    Koopamillion replied to Koopamillion's topic in Modder Support

    I tried to update, but I don't get anything, I had like 8000 errors, how does everyone else deal with all this...?
    • May 22, 2016
    • 5 replies
  8. Koopamillion

    1.7 Animated fluid in gui? UNSOLVED

    Koopamillion replied to Koopamillion's topic in Modder Support

    Ok, here is what i've done so far, I have no idea how to fix the draw fluid quad section ;l https://gist.github.com/anonymous/2b3570c128225b2d3bde1c3031113cc1 Thanks
    • May 22, 2016
    • 11 replies
  9. Koopamillion

    1.7 Animated fluid in gui? UNSOLVED

    Koopamillion replied to Koopamillion's topic in Modder Support

    Yup, it's different and, as a noob with updating/downgrading, i've only figured how to convert one bit of code. Sorry about my noobishness Also - what's lava and water's atlas name ? Thanks
    • May 22, 2016
    • 11 replies
  10. Koopamillion

    1.7 Animated fluid in gui? UNSOLVED

    Koopamillion replied to Koopamillion's topic in Modder Support

    ok but I don't get where to put the update screen, my gui is just the simple draw foreground ect.
    • May 22, 2016
    • 11 replies
  11. Koopamillion

    1.7 Animated fluid in gui? UNSOLVED

    Koopamillion posted a topic in Modder Support

    Does anyone know how to make animated fluid, in this case water and lava, in a gui? Im a noob at this sort of stuff... Thanks in advance
    • May 22, 2016
    • 11 replies
  12. Koopamillion

    1.7 Block wont rotate when placed. UNSOLVED

    Koopamillion replied to Koopamillion's topic in Modder Support

    Yeah, I originally coded it to use meta data for different blocks depending on how much power they could hold, that screwed it up so I left it half like that. Now I have no idea how to change it all ;l
    • May 22, 2016
    • 5 replies
  13. Koopamillion

    1.7 Block wont rotate when placed. UNSOLVED

    Koopamillion posted a topic in Modder Support

    I've tried everything to fix this error but my block still wont rotate. Heres the block code: https://gist.github.com/anonymous/d19441dc5b4ad7a7e4fea8d0e6a2ee83 Ask for any more
    • May 22, 2016
    • 5 replies
  14. Koopamillion

    Animated Texture In GUI? 1.7.10

    Koopamillion posted a topic in Modder Support

    Some mods, e.g: ic2/thermal expansion have it so that, when you fill up their machines with a liquid, the GUI animates as if the liquid is glistening. Does anyone know how to set that up, an animated GUI? Thanks!
    • May 7, 2016
    • 1 reply
  15. Koopamillion

    [1.7.10] TileEntity Crashes upon right click. SOLVED

    Koopamillion replied to Koopamillion's topic in Modder Support

    Welp, It fixed itself lol!!!!! Thanks everyone! Ill give you all a thank you
    • April 23, 2016
    • 4 replies
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