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WingOfSteel

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  1. Lulz, I should create my VAO in render thread, but i did it in PreInitialization. Solved
  2. Remove (kotlin) from link at the end.My structure looks like -VAO:1 --VBO:1:indices --VBO:2:positions --VBO:3:coordinates Helpful link, but i have another error
  3. Hello, everyone! I've got same error all time if i'm using vbo(see below). Sources code of my vbo's realisation is here: https://github.com/Raven6101/Raven-API/blob/master/src/main/kotlin/raven/api/opengl/vbo/VBO.kt(kotlin). Also, I'm using the last build of forge 1.7.10 Here is crash: "OpenGLException:Cannot use offsets when Element Array Buffer Object is disabled". And nothing more about error... It's strange, because in new project with lwjgl it's working
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