So far, I have three projectiles that have a particle trail in a mod of mine. The problem is that one of them should be trailing magicCrit particles instead of fireworksSpark particles like the other two. I tried extending it from EntityThrowable instead of one of my other projectiles, but to no avail. Changing the other parameters seems to work just fine, and the worst part is that the custom rendering code doesn't even get called, it seems.
DreemurrWeps.java:
ItemStarBlazing.java:
ItemGalactaBlazing.java:
EntityStarBlazing.java:
EntityGalactaBlazing.java:
EntityMiniStar.java:
ClientProxy.java:
CommonProxy.java:
RenderGalactaBlazing.java: