
Egietje
Forge Modder-
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Everything posted by Egietje
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So it would be like this: for(List<EntityLivingBase> entityInAABB = entitiesInAABB;entityInAABB.listIterator().hasNext();entityInAABB.listIterator().next()) { }
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is it like for(entityInAABB.Iterator.hasNext()) ?
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How would I make a for loop?
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But how do I get a entity from the list?
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The if statements are to check if the player is wearing all of the armor pieces of the set How should I otherwise do that? How can I hurt an entity?
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So I would do something like: @Override public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) { if(player.getItemStackFromSlot(EntityEquipmentSlot.HEAD) != null && player.getItemStackFromSlot(EntityEquipmentSlot.HEAD).getItem().equals(KokkieItems.EGEL_HELMET)) { if(player.getItemStackFromSlot(EntityEquipmentSlot.CHEST) != null && player.getItemStackFromSlot(EntityEquipmentSlot.CHEST).getItem().equals(KokkieItems.EGEL_CHESTPLATE)) { if(player.getItemStackFromSlot(EntityEquipmentSlot.LEGS) != null && player.getItemStackFromSlot(EntityEquipmentSlot.LEGS).getItem().equals(KokkieItems.EGEL_LEGGINGS)) { if(player.getItemStackFromSlot(EntityEquipmentSlot.FEET) != null && player.getItemStackFromSlot(EntityEquipmentSlot.FEET).getItem().equals(KokkieItems.EGEL_BOOTS)) { Entity entityInAABB = (Entity) world.getEntitiesWithinAABB(player.getClass(), player.getEntityBoundingBox()); //Hurt entityInAABB } } } } }
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So how would I do that?
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How do I make a pull request
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Hello I want to make armor that if you wear the whole set you 'become' a hedgehog With that I mean if you collide with another entity it will damage the other entity and damages the armor sort of like thorns But how do I detect of the player that wears the set is collided with another entity and how do I damage the other entity and the armor?
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Oh wait, I named 1 item wrong... Thanks
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If I kill it it doesn't drop any items
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Hello, I have 5 mobs but the loot tables aren't working, the code etc. Entity class: package com.Egietje.KokkieMod.mobs.boom; import java.util.UUID; import javax.annotation.Nullable; import com.Egietje.KokkieMod.init.KokkieItems; import com.Egietje.KokkieMod.init.KokkieSounds; import com.Egietje.KokkieMod.mobs.KokkieLoot; import com.google.common.base.Predicate; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackMelee; import net.minecraft.entity.ai.EntityAIBeg; import net.minecraft.entity.ai.EntityAIFollowOwner; import net.minecraft.entity.ai.EntityAIFollowParent; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILeapAtTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMate; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget; import net.minecraft.entity.ai.EntityAIOwnerHurtTarget; import net.minecraft.entity.ai.EntityAIPanic; import net.minecraft.entity.ai.EntityAISit; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAITargetNonTamed; import net.minecraft.entity.ai.EntityAITempt; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.monster.EntityGhast; import net.minecraft.entity.monster.EntitySkeleton; import net.minecraft.entity.monster.EntitySpider; import net.minecraft.entity.passive.EntityAnimal; import net.minecraft.entity.passive.EntityHorse; import net.minecraft.entity.passive.EntityRabbit; import net.minecraft.entity.passive.EntitySheep; import net.minecraft.entity.passive.EntityTameable; import net.minecraft.entity.passive.EntityWolf; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.datasync.DataParameter; import net.minecraft.network.datasync.DataSerializers; import net.minecraft.network.datasync.EntityDataManager; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraft.util.datafix.DataFixer; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraft.world.storage.loot.LootTableList; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class EntityBoomKokkie extends EntityTameable { private static final DataParameter<Float> DATA_HEALTH_ID = EntityDataManager .<Float>createKey(EntityBoomKokkie.class, DataSerializers.FLOAT); private static final DataParameter<Byte> CLIMBING = EntityDataManager.<Byte>createKey(EntityBoomKokkie.class, DataSerializers.BYTE); private float headRotationCourse; private float headRotationCourseOld; public EntityBoomKokkie(World worldIn) { super(worldIn); this.setSize(0.4F, 0.54F); this.setTamed(false); } @Override protected ResourceLocation getLootTable() { return KokkieLoot.ENTITIES_BOOM; } protected void initEntityAI() { this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); this.tasks.addTask(3, new EntityAIMate(this, 1.0D)); this.tasks.addTask(4, new EntityAIWander(this, 1.0D)); this.tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.tasks.addTask(7, new EntityAIAttackMelee(this, 1.0D, true)); this.tasks.addTask(8, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(9, new EntityAITempt(this, 0.9D, KokkieItems.BESJE, false)); this.tasks.addTask(10, new EntityAILeapAtTarget(this, 0.4F)); this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0])); } @Override public boolean isBreedingItem(@Nullable ItemStack stack) { return stack == null ? false : stack.getItem() == KokkieItems.BESJE; } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.30000001192092896D); if (this.isTamed()) { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(5.0D); } else { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(2.0D); } this.getAttributeMap().registerAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(0.5D); } protected void updateAITasks() { this.dataManager.set(DATA_HEALTH_ID, Float.valueOf(this.getHealth())); } protected void entityInit() { super.entityInit(); this.dataManager.register(DATA_HEALTH_ID, Float.valueOf(this.getHealth())); this.dataManager.register(CLIMBING, Byte.valueOf((byte) 0)); } protected void playStepSound(BlockPos pos, Block blockIn) { this.playSound(SoundEvents.ENTITY_ITEMFRAME_REMOVE_ITEM, 0.15F, 1.0F); } public static void func_189788_b(DataFixer p_189788_0_) { EntityLiving.func_189752_a(p_189788_0_, "BoomKokkie"); } protected SoundEvent getAmbientSound() { return this.isAngry() ? KokkieSounds.BOOM_KOKKIE_ANGRY : (this.rand.nextInt(3) == 0 ? (this.isTamed() && ((Float) this.dataManager.get(DATA_HEALTH_ID)).floatValue() < 10.0F ? KokkieSounds.BOOM_KOKKIE_AMBIENCE : KokkieSounds.BOOM_KOKKIE_AMBIENCE) : KokkieSounds.BOOM_KOKKIE_AMBIENCE); } protected SoundEvent getHurtSound() { return KokkieSounds.BOOM_KOKKIE_HURT; } protected SoundEvent getDeathSound() { return KokkieSounds.BOOM_KOKKIE_DEATH; } /** * Returns the volume for the sounds this mob makes. */ protected float getSoundVolume() { return 0.4F; } /** * Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); this.headRotationCourseOld = this.headRotationCourse; this.headRotationCourse += (0.0F - this.headRotationCourse) * 0.4F; if (!this.onGround && this.motionY < 0.0D) { this.motionY *= 0.6D; } if (!this.worldObj.isRemote) { this.setBesideClimbableBlock(this.isCollidedHorizontally); } } public boolean isOnLadder() { return this.isBesideClimbableBlock(); } public boolean isBesideClimbableBlock() { return (((Byte) this.dataManager.get(CLIMBING)).byteValue() & 1) != 0; } /** * Updates the WatchableObject (Byte) created in entityInit(), setting it to * 0x01 if par1 is true or 0x00 if it is false. */ public void setBesideClimbableBlock(boolean climbing) { byte b0 = ((Byte) this.dataManager.get(CLIMBING)).byteValue(); if (climbing) { b0 = (byte) (b0 | 1); } else { b0 = (byte) (b0 & -2); } this.dataManager.set(CLIMBING, Byte.valueOf(b0)); } public void fall(float distance, float damageMultiplier) { } @SideOnly(Side.CLIENT) public float getInterestedAngle(float p_70917_1_) { return (this.headRotationCourseOld + (this.headRotationCourse - this.headRotationCourseOld) * p_70917_1_) * 0.15F * (float) Math.PI; } public float getEyeHeight() { return this.height; } public int getVerticalFaceSpeed() { return this.isSitting() ? 20 : super.getVerticalFaceSpeed(); } public boolean attackEntityAsMob(Entity entityIn) { boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), (float) ((int) this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue())); if (flag) { this.applyEnchantments(this, entityIn); } return flag; } public void setTamed(boolean tamed) { super.setTamed(tamed); if (tamed) { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(20.0D); } else { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(8.0D); } this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(4.0D); } public boolean processInteract(EntityPlayer player, EnumHand hand, @Nullable ItemStack stack) { if (this.isTamed()) { if (this.isOwner(player) && !this.worldObj.isRemote && !this.isBreedingItem(stack)) { this.isJumping = false; this.navigator.clearPathEntity(); this.setAttackTarget((EntityLivingBase) null); } } else if (stack != null && stack.getItem() == KokkieItems.BESJE) { if (!player.capabilities.isCreativeMode) { --stack.stackSize; } if (!this.worldObj.isRemote) { if (this.rand.nextInt(2) == 0) { this.setTamed(true); this.navigator.clearPathEntity(); this.setAttackTarget((EntityLivingBase) null); this.setHealth(5.0F); this.setOwnerId(player.getUniqueID()); this.playTameEffect(true); this.worldObj.setEntityState(this, (byte) 7); } else { this.playTameEffect(false); this.worldObj.setEntityState(this, (byte) 6); } } return true; } return super.processInteract(player, hand, stack); } public EntityBoomKokkie createChild(EntityAgeable ageable) { EntityBoomKokkie kokkie = new EntityBoomKokkie(this.worldObj); UUID uuid = this.getOwnerId(); if (uuid != null) { kokkie.setOwnerId(uuid); kokkie.setTamed(true); } return kokkie; } public boolean canMateWith(EntityAnimal otherAnimal) { if (otherAnimal == this) { return false; } else if (!this.isTamed()) { return false; } else if (!(otherAnimal instanceof EntityBoomKokkie)) { return false; } else { EntityBoomKokkie entitywolf = (EntityBoomKokkie) otherAnimal; return !entitywolf.isTamed() ? false : (entitywolf.isSitting() ? false : this.isInLove() && entitywolf.isInLove()); } } public boolean isAngry() { return (((Byte) this.dataManager.get(TAMED)).byteValue() & 2) != 0; } public void setAngry(boolean angry) { byte b0 = ((Byte) this.dataManager.get(TAMED)).byteValue(); if (angry) { this.dataManager.set(TAMED, Byte.valueOf((byte) (b0 | 2))); } else { this.dataManager.set(TAMED, Byte.valueOf((byte) (b0 & -3))); } } public boolean shouldAttackEntity(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_) { if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast)) { if (p_142018_1_ instanceof EntityBoomKokkie) { EntityBoomKokkie entitywolf = (EntityBoomKokkie) p_142018_1_; if (entitywolf.isTamed() && entitywolf.getOwner() == p_142018_2_) { return false; } } return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer && !((EntityPlayer) p_142018_2_).canAttackPlayer((EntityPlayer) p_142018_1_) ? false : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse) p_142018_1_).isTame(); } else { return false; } } public void setAttackTarget(@Nullable EntityLivingBase entitylivingbaseIn) { super.setAttackTarget(entitylivingbaseIn); if (entitylivingbaseIn == null) { this.setAngry(false); } else if (!this.isTamed()) { this.setAngry(true); } } public void writeEntityToNBT(NBTTagCompound compound) { super.writeEntityToNBT(compound); compound.setBoolean("Angry", this.isAngry()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound compound) { super.readEntityFromNBT(compound); this.setAngry(compound.getBoolean("Angry")); } public void onLivingUpdate() { super.onLivingUpdate(); if (!this.worldObj.isRemote && this.getAttackTarget() == null && this.isAngry()) { this.setAngry(false); } } } Loot table class: package com.Egietje.KokkieMod.mobs; import com.Egietje.KokkieMod.Reference; import net.minecraft.util.ResourceLocation; import net.minecraft.world.storage.loot.LootTableList; public class KokkieLoot extends LootTableList { public static final ResourceLocation ENTITIES_BOOM = register("boom"); public static final ResourceLocation ENTITIES_GROND = register("grond"); public static final ResourceLocation ENTITIES_GROT = register("grot"); public static final ResourceLocation ENTITIES_ROTS = register("rots"); public static final ResourceLocation ENTITIES_EGEL = register("egel"); private static ResourceLocation register(String id) { return register(new ResourceLocation(Reference.ID, id)); } } Loot table json: { "pools": [ { "name": "boom", "rolls": 1, "entries": [ { "type": "item", "name": "km:boom_stof", "weight": 1, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 2 } }, { "function": "looting_enchant", "count": { "min": 0, "max": 1 } } ] } ] }, { "name": "boom", "rolls": 1, "entries": [ { "type": "item", "name": "km:rauw_kokkie_stof", "weight": 1, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } }, { "function": "furnace_smelt", "conditions": [ { "condition": "entity_properties", "entity": "this", "properties": { "on_fire": true } } ] }, { "function": "looting_enchant", "count": { "min": 0, "max": 1 } } ] } ] } ] }
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Oh wait, just figured it out, still thanks!
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Then how should I do it?
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Thats it, but it doesn't detect it, I have this: @Override public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) { if(player.getItemStackFromSlot(EntityEquipmentSlot.HEAD) != null && player.getItemStackFromSlot(EntityEquipmentSlot.HEAD) == new ItemStack(KokkieItems.BOOM_HELMET)) { if(player.getItemStackFromSlot(EntityEquipmentSlot.CHEST) != null && player.getItemStackFromSlot(EntityEquipmentSlot.CHEST) == new ItemStack(KokkieItems.BOOM_CHESTPLATE)) { if(player.getItemStackFromSlot(EntityEquipmentSlot.LEGS) != null && player.getItemStackFromSlot(EntityEquipmentSlot.LEGS) == new ItemStack(KokkieItems.BOOM_LEGGINGS)) { if(player.getItemStackFromSlot(EntityEquipmentSlot.FEET) != null && player.getItemStackFromSlot(EntityEquipmentSlot.FEET) == new ItemStack(KokkieItems.BOOM_BOOTS)) { System.out.println("Works"); } } } } }
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Hello, I want to know how to check if a player has a full armor set worn, how would I do that because now I have this: @Override public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) { if(player.inventory.armorItemInSlot(103) != null && player.inventory.armorItemInSlot(103) == new ItemStack(KokkieItems.BOOM_HELMET)) { if(player.inventory.armorItemInSlot(102) != null && player.inventory.armorItemInSlot(102) == new ItemStack(KokkieItems.BOOM_CHESTPLATE)) { if(player.inventory.armorItemInSlot(101) != null && player.inventory.armorItemInSlot(101) == new ItemStack(KokkieItems.BOOM_LEGGINGS)) { if(player.inventory.armorItemInSlot(100) != null && player.inventory.armorItemInSlot(100) == new ItemStack(KokkieItems.BOOM_BOOTS)) { } } } } } But that crashes the game
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I mean the slider itself, what is shows in it
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So, I have a slider that you can slide to say how many cookies you want but now it is like I want 1.0, 1.1, 1.2 etc. cookies but how do I make it so it only uses 1, 2 etc.?
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[1.10.2] Minecraft crashes when gui part is opened
Egietje replied to Egietje's topic in Modder Support
Oh, fixed it -
Do you have a blockstate model for it?
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I have this and this works fine: public WorldGenerator BUSH= new WorldGenBush((BlockBush) BlockClass.BLOCK); @Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) { switch (world.provider.getDimension()) { case -1: break; case 0: runGenerator(BUSH, world, random, chunkX, chunkZ, 7, 50, 120); break; case 1: break; } } private void runGenerator(WorldGenerator generator, World world, Random random, int chunk_X, int chunk_Z, int chancesToSpawn, int minHeight, int maxHeight){ if (minHeight < 0 || maxHeight > 256 || minHeight > maxHeight){ throw new IllegalArgumentException("Illegal Height Arguments for WorldGenerator"); } int heightDiff = maxHeight - minHeight + 1; for (int i = 0; i < chancesToSpawn; i++); { int x = chunk_X * 16 + random.nextInt(16); int y = minHeight + random.nextInt(heightDiff); int z = chunk_Z * 16 + random.nextInt(16); generator.generate(world, random, new BlockPos(x, y, z)); } } }
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[1.10.2] Minecraft crashes when gui part is opened
Egietje replied to Egietje's topic in Modder Support
So, now I have this: public class CheeseCookieGui extends GuiScreen { public GuiSlider cookies = new GuiSlider(0, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Ik wil ", " koekjes", 1, 10, 5, true, true); public boolean slider = false; @Override public void initGui() { slider = false; buttonList.add(new GuiButtonExt(1, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Goed geopend!")); } @Override protected void actionPerformed(GuiButton button) throws IOException { switch(button.id) { case 1 : buttonList.removeAll(buttonList); buttonList.add(new GuiButtonExt(2, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Stop!")); break; case 2 : buttonList.removeAll(buttonList); buttonList.add(new GuiButtonExt(3, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Ik zei STOP!")); break; case 3 : buttonList.removeAll(buttonList); buttonList.add(new GuiButtonExt(4, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Nooit luisteren he")); break; case 4 : buttonList.removeAll(buttonList); buttonList.add(new GuiButtonExt(5, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Wil je een koekje?")); buttonList.add(new GuiButtonExt(6, width / 2 - 100, height / 4 + 72 + -16, 75, 20, "Ja")); buttonList.add(new GuiButtonExt(7, width / 2 + 25, height / 4 + 72 + -16, 75, 20, "Nee")); break; case 5 : buttonList.removeAll(buttonList); buttonList.add(new GuiButtonExt(8, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Mahn, niet op klikken")); buttonList.add(new GuiButtonExt(9, width / 2 - 100, height / 4 + 72 + -16, 200, 20, "Terug naar koekjes")); break; case 6 : buttonList.removeAll(buttonList); buttonList.add(cookies); buttonList.add(new GuiButtonExt(10, width / 2 - 100, height / 4 + 72 + -16, 200, 20, "Ok")); slider = true; break; case 7 : buttonList.removeAll(buttonList); this.mc.displayGuiScreen((GuiScreen)null); break; case 8 : break; case 9 : buttonList.removeAll(buttonList); buttonList.add(new GuiButtonExt(5, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Wil je een koekje?")); buttonList.add(new GuiButtonExt(6, width / 2 - 100, height / 4 + 72 + -16, 75, 20, "Ja")); buttonList.add(new GuiButtonExt(7, width / 2 + 25, height / 4 + 72 + -16, 75, 20, "Nee")); break; case 10 : buttonList.removeAll(buttonList); slider = false; if(!Minecraft.getMinecraft().thePlayer.isCreative()) { if(Minecraft.getMinecraft().thePlayer.experienceLevel > 3 * cookies.getValueInt()) { Minecraft.getMinecraft().thePlayer.inventory.addItemStackToInventory(new ItemStack(Items.COOKIE, cookies.getValueInt())); Minecraft.getMinecraft().thePlayer.removeExperienceLevel(3 * cookies.getValueInt()); this.mc.displayGuiScreen((GuiScreen)null); } else { buttonList.add(new GuiButtonExt(7, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Je hebt niet genoeg xp")); } } else { Minecraft.getMinecraft().thePlayer.inventory.addItemStackToInventory(new ItemStack(Items.COOKIE, cookies.getValueInt())); this.mc.displayGuiScreen((GuiScreen)null); } break; } } @Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { if(slider) { drawCenteredString(fontRendererObj, "Je krijgt " + String.valueOf(cookies.getValueInt()) + " koekjes, dat is " + String.valueOf(cookies.getValueInt() * 3) + " XP levels" , width / 2 - 100, height / 4 + 102 + -16, 0xFFFFFF); } super.drawScreen(mouseX, mouseY, partialTicks); } } But the slider and text appear in weird places -
[1.10.2] Minecraft crashes when gui part is opened
Egietje replied to Egietje's topic in Modder Support
But the string isn't showing up -
[1.10.2] Minecraft crashes when gui part is opened
Egietje replied to Egietje's topic in Modder Support
I now do buttonList.add(cookies = new GuiSlider(8, width / 2 - 100, height / 4 + 42 + -16, 200, 20, "Ik wil ", " koekjes", 1, 10, 5, true, true)); drawCenteredString(fontRendererObj, String.valueOf(cookies.getValueInt()) + "koekjes, dat is " + String.valueOf(cookies.getValueInt() * 3) + " XP levels" , width / 2 - 100, height / 4 + 102 + -16, 0xFFFFFF); -
[1.10.2] Minecraft crashes when gui part is opened
Egietje replied to Egietje's topic in Modder Support
Well, now I just do this: drawCenteredString(fontRendererObj, String.valueOf(cookies.getValueInt()) + "koekjes, dat is " + String.valueOf(cookies.getValueInt() * 3) + " XP levels" , width / 2 - 100, height / 4 + 102 + -16, 0x8B4513);