Hey, I'm trying to make a block that can keep a mobspawner active when the player isn't there.
But for that I need to create a fake player that can activate the spawner. How can this be done?
Any help would be awsome :-)
Version: 1.7.10
package com.Xillez.blocks;
import java.util.Random;
import java.util.UUID;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.management.ItemInWorldManager;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityMobSpawner;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.common.util.FakePlayerFactory;
import net.minecraftforge.common.util.ForgeDirection;
import com.Xillez.PIEntity.PIEntity;
import com.Xillez.lib.RefStrings;
import com.Xillez.main.MainRegistry;
import com.Xillez.tabs.UserTabs;
import com.Xillez.tileentity.TileEntityPIB;
import com.mojang.authlib.GameProfile;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class pIB extends Block
{
// ------------------------------------------- General Block Stuff
public IIcon common;
public IIcon front;
public IIcon top;
private Boolean firstRight = false;
private String playername = "";
public pIB(int i)
{
super(Material.iron);
this.setBlockName("pIB");
this.setCreativeTab(UserTabs.piTab);
this.setHarvestLevel("pickaxe", 1);
this.setHardness(1.0F);
this.setResistance(5.0F);
this.setStepSound(Block.soundTypeMetal);
}
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z)
{
float pixel = 1F/16F;
float minX = 0;
float maxX = 1;
float minY = 0;
float maxY = 1;
float minZ = 0;
float maxZ = 1;
this.setBlockBounds(minX, minY, minZ, maxX, maxY, maxZ);
return AxisAlignedBB.getBoundingBox((double)x + this.minX, (double)y + this.minY, (double)z + this.minZ, (double)x + this.maxX, (double)y + this.maxY, (double)z + this.maxZ);
}
public AxisAlignedBB getSelectedBoundingBoxFromPool(World world, int x, int y, int z)
{
float pixel = 1F/16F;
float minX = 0;
float maxX = 1;
float minY = 0;
float maxY = 1;
float minZ = 0;
float maxZ = 1;
this.setBlockBounds(minX, minY, minZ, maxX, maxY, maxZ);
return AxisAlignedBB.getBoundingBox((double)x + this.minX, (double)y + this.minY, (double)z + this.minZ, (double)x + this.maxX, (double)y + this.maxY, (double)z + this.maxZ);
}
public int getRenderType()
{
return -1;
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
//At right click
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9)
{
TileEntity tileentity = world.getTileEntity(x, y, z);
TileEntity spawner = world.getTileEntity(x, y-1, z);
if (!firstRight)
{
if (spawner instanceof TileEntityMobSpawner)
{
player.attackEntityFrom(DamageSource.outOfWorld, Float.MAX_VALUE);
firstRight = true;
}
}
/*else
{
player.openGui(MainRegistry.modInstance, 0, world, x, y, z);
}*/
return false;
}
public void registerBlockIcons(IIconRegister icon)
{
/*common = icon.registerIcon(RefStrings.MODID + ":cpu_0");
front = icon.registerIcon(RefStrings.MODID + ":cpu_1");
top = icon.registerIcon(RefStrings.MODID + ":cpu_1");*/
}
@Override
public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack)
{
int l = MathHelper.floor_double((double)(par5EntityLivingBase.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
if (l == 0)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, 2, 2);
}
if (l == 1)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, 5, 2);
}
if (l == 2)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, 3, 2);
}
if (l == 3)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, 4, 2);
}
}
@Override
public IIcon getIcon(int side, int meta)
{
return null; //side == 1 ? this.top : (side == 0 ? this.common : (side != meta ? this.common : this.front));
}
public TileEntity createNewTileEntity(World world, int i)
{
return new TileEntityPIB();
}
public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_)
{
return Item.getItemFromBlock(initBlock.pIB);
}
/*
Sides:
- 0 = bottom
- 1 = top
- 2 = front
- 3 = back
- 4 = left
- 5 = right
*/
// ------------------------------------------- Block specific
}